Minecraft, the surprise hit of 2010, is a fairly simple title, happy to leave you to your own devices as you dig, build and die. In the months to come, that's about to change.
Creator Markus "Notch" Persson has told Develop that big changes are on the way for the game in both its singleplayer and multiplayer modes.
"I think there's a huge potential in competitive multiplayer modes like capture the flag and so on, which should keep people – including myself – interested for a long time," he says.
"For the singleplayer game and co-op game, I plan on adding some kind of overarching narrative to the game to drive the player forward and provide a sense of direction, and add many more new features, like monster towns and alchemy."
A narrative? Monster towns? It's amazing that these kind of things can just be bolted onto an existing game and it can accommodate them. Then again, it's precisely that kind of open-ended flexibility that's made the game so popular in the first place.
Interview: The Minecraft man [Develop]