Community Review: Enslaved

What’s better than one person doing a review? A whole community! Enslaved is out, and we’d like to know what you think. Considering picking it up? This is the thread you need to see. Already played it, or even just the demo? We need your thoughts below!

Enslaved is a reimagining of the classical Chinese novel Journey to the West, set in a land where rare human survivors hide from the rampant mechanical armies created by their predecessors. You play as Monkey, who is helped out of captivity early in the game by Trip. But Trip – an engineering whiz – needs your help too, and fixes a device to your skull that, unless you cooperate, will create a scene straight out of SAW.

Ninja Theory’s new title may not be using the WETA studios motion capturing technology that graced Heavenly Sword, but using their own means combined with the talents of Andy Serkis, they’ve still managed to give Monkey a very distinct movement style. The focus seems to be on the strong characters and storytelling – how do you think they pulled it off?

What do people feel about the combat’s progression? In Enslaved, you’re not supposed to be able to take on armies of robots by yourself. As the game goes on, and groups of robots get bigger, you need to employ more crowd control trickery.

Enslaved is perhaps far enough removed in its style and setting to run the risk of butchering a classic story. But with such a strong base to work from, expectations on this aspect will be high, to say the least.

What do you think the game’s main strength is? The storytelling? Combat? Puzzles and Prince of Persia styled climbing? And the most important question – would you recommend it to your fellow Kotakuers?

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