We've had Give Up Robot as a Lunchtimewaster before, and now we've got Give Up Robot 2 - with added quirk. This platformer has a constant (often misspelt) narrative from a very GlaDOS-like supercomputer, taunting you to give up. It's challenge comes from a grapple mechanic which only goes in an upward diagonal direction - but whether or not the platforming is to your liking, the interactions with cute power switches and humour make it worth a play.
LunchTimeWaster: This Robot Doesn't Give Up
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Editors note: Given ongoing issues in the games industry, the AFL-CIO recently reached out to Kotaku about addressing the people who make games. The AFL-CIO represents more than 12 million workers in the United States across more than 50 labour unions (including the Writers Guild of America, of which Kotaku US and its sister sites’ staffs are members). This letter from secretary-treasurer Liz Shuler is the group’s first major public statement about organising game developers.