Steam To Introduce Digital Trade-Ins?

Right now, if you buy a game from Steam, finish it and don't want it, well, you can...delete it. You can't go trade it in. But there are whispers that the digital purchase giant is considering implementing such a scheme.

Wedbush Morgan analyst Michael Pachter, in a break from speculating/guessing things about the future of the industry, has actually gone on record to say that Valve will soon be allowing those who download a game to trade it in.

"Steam is phenomenal, it's a great service," he told NowGamer. "Steam gives gamers enough other stuff so that they don't resent the fact they can't trade in their games. And you know, name all the Steam games that you've purchased that you've traded back in to somebody else for credit. Steam's about to let you do that supposedly, you know like trade and exchange, but they're going to take a fee from it."

Interesting. At the moment, if you delete a game you've purchased, you may not get anything back in return for offloading it, but you can download it again in the future. Giving consumers the option of forsaking that convenience in exchange for credit towards future purchases would, we'd imagine, go down a treat with most of Steam's regular users.

Rumour: Valve To Offer Steam Trade-Ins [NowGamer]


    they wouldn't be the first to offer this... its a great idea though if you really never want to play something again

    There are quite a few games that I would love to offload, even if it only counted for like $10-20 off my next purchase.

    Just because I'm sick of them doesn't mean that someone else wouldn't get enjoyment out of them.

    But I don't really see what would be the difference between a 'new' and 'used' digitally distributed copy of a game, other than possibly missing out on CE DLC and similar such things.

      I gather it will be more the fact that you can off-load games you'll never play for credit as opposed to buying used games for a lesser price. It will be an interesting concept, especially considering things like the Square Enix pack. Pack such as this one, as far as I'm aware are a fixed pack, you either have all or none, so I'm sure they'd be excluded from trading-in

      You seem to be under the impression that because you finished a game and no longer wish to play it, someone owes you money.

      The transaction is complete. You paid the publisher, the publisher gave you the product and you used the product. It's not the kind of commodity which can be returned or refunded. The publisher does not owe you any money because you have finished with the game, and no one else has the right to give you money in exchange for it.

    I wonder how it would work in a case of you having bought a pack of games? I bought the square enix pack when it was $75. How much money could I honestly get back on some games I have never even touched?

    Would this be valves second of three big surprises? I'm assuming that the Mann-Co Supply Store was number one.

    When I first heard rumours about the Steam Wallet I originally thought this was going to be the reason for it's introduction (but then, I never thought they'd offer TF2 items for purchase...).
    Despite having a large number of games on steam now, I doubt I'll use this at all. I tend to horde games, because in my mind I may one day just want to reinstall and play it again... I very rarely end up doing so, but what if?...

    Buy game on sale for 75% on, trade it in a week later for 50% of the original price.

      Unless they keep track how much you bought it for! Which, you know, they can actually do.

    Though I probably won't use it, I think it's a great idea and I like having options.

    I would like this. A couple of games on my account I never really enjoyed and have barely played. Would love to have some money off my next purchase rather than have the game sitting there gathering digital dust.

    I have my doubts to be honest. The game is digital, what are they going to do with it? It essentially just disappears - what's the point in having it 'disappear'. I'd much rather see some sort of loyalty discounts being brought it.

    When you trade a game in it has value to the store, which is why they accept the game. But here the game has no value - so why take it? Why not just reward me with a five dollar discount for buying something at full price, which I can then use later?

    The whole thing seems a little weird to me...

      I suppose trading it in for "Steam Store Credit" could get people to spend that credit, plus a bit more for a game that they mightn't have bought otherwise, making Valve/Publishers that little bit more money that they wouldn't have before.

      It's probably a trade-off type dealie, rather than a trade-in. 'Hey, save some money on your next purchase, but to do so, you can no longer play '[insert game here]'. More an incentive to spend money you didn't plan on spending there if you get a discount.

    wow... surprised people are struggling with this concept...

    they already do it...

    you buy a game... when ur done with it they give u a bit of ur money back (most likely as credit so you respend it on the service) and remove the game from ur account... simple...

    Let's all earn a grand total of 99c for a game you paid $50 for.

    This would be so awesome, I have a tonne of games on my Steam account I would love to exchange for other better games.

    there is no reason why a community of 'wanting to acquire' people and 'wanting to offload' people couldn't perform a transaction between each other with steam as the middle man for a nifty little bit of positive for all 3 parties involved.
    Of course the publisher then has an issue with this approach so does steam offload some of it's profits back to the publisher also?
    ie sell a game for 10 dollars credit, purchase a 'used' game for 30 dollars. a portion of the transactional profit (say 10 dollars) then goes to steams pocket and also a portion to the publisher (the other 10 dollars).
    all parties are happy all parties got a benefit out of the transaction

    Sounds more like a loyalty or customer reward policy, the same as every retail chain in existence has right now, disguised as a trade-in scheme.

    As someone who owns 72 games on Steam, I'm sure there's more than a few that I'd like to offload. I'd be happy to get back even a fraction of the original cost, especially given that a large portion of games over 2 years old can be bought now for between $10 and $50.

    Considering how little I've paid for most of my games, and that those which I paid in full for were because I very badly wanted them, I have absolutely no interest in this. The After Christmas sale last year saw me getting about $25 games for an average of $5 each. Its not even worth the time to trade them in when you pay that little! I'd rather have them there in case I want to play them just one more time in a few years.

    To me this is more about another argument for Steam than of having any practical value. Taking away the trade-in argument for retail games basically removes the only thing they had left over Steam.

      But trade-ins are scum

      they take money from the developer. There as bad as pirating the game. especially since most people only buy them for $5 under the retail price. and it barely costs them a cent since if you trade in youll prob's keep the credit and then use it on the next 5 dollar off game that youll trade back in 3 days to maximise the return

        I know! Used car buyers are scum too; it takes money from the manufacturer. And St Vinnies are scum as well; they take money from the clothing manufacturers!


    Not 100% on how the royalties gets split from Steam sales but maybe this is just a way to get people to make more regular steam purchases. Valve may get less of a cut from each individual sale though because more products are being sold at a cheaper rate they still end up ahead. Just more transactions and downloads are taking place through their service. Publishers and Developers will still get their set rate per Steam sale. Whatever that is. Valve is probably betting on the fact that most users will not trade in a tonne of games to buy a a game for essentially nothing.

    A more likly scenario is they have a system in place where say you 'Trade in 1 game' = get a X% off. 'Trade in 2 games' = get Y% off your next purchase. They can control the transactions better with that method and ensure they don't make any losses on a sale, which is important because they can't exactly 'sell' a used digital product unlike a physical retailer.

    But it's Pachter, he's been wrong before. :P

    Great from a consumer's point of view...but who weathers the cost of a discounted game at purchase -Valve or the publisher?

    Additionally, will there be a minimum time lapse between between when you buy a game and trade it in?

    First one I'd flog off is Borderlands >:(

      And lose our DNF demo access keys? NO WAY!

    If this all works how I expect it to I can see it as making sense, Valve garners positive relationships with customers by letting them do this, they discount a few future sales, but potentially encourage you to make sales with them you otherwise would not have, and who knows, maybe you get a hankering for the old game even and buy it again.

    I assume the new sales just count as standard new sales as far as publishers and developers are concerned, so they get their full cut still.

    The only difference with this and normal retail trade-ins is you can't buy the traded in version, but I'm cool with that, because it also means people aren't buying preowned games and thinking it somehow makes them better than pirates, when to a publisher/developer, you may as well have just stolen it.

    How do you delete a game from your Steam account?

    I want to remove and re-purchase a non-censored l4d2.

    The only game that I would trade in is Last Remnant. It is the biggest load of crap I have ever played, and it is the only game in history I have regretted buying. Wast of my 15 bucks I spent on it. :(

    I wouldn't trust a word that man says. :O lol :D
    Inspiring idea, but I don't believe it would come to fruition. :S

      Maybe. Maybe not. Think about it. Valve have just added there 'Seam wallet' thing, so I can see you trading games in, then getting the money in the wallet.

    I pretty much stopped reading once the name Michael Patcher came up. He seriously just says anything about everything and hopes something sticks, but most of the time his predictions are wrong.
    I wish I could get paid for making up stuff.

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