Dammit, we want you to tell us stuff! Are games becoming too easy and guided? When was the last time you played a game that was really difficult?
This isn’t some marketing survey or whatever. It’s an emotional investment in you. Yes, we’re interested in knowing you, Kotaku reader person. You probably know enough about us — more than you even want to, we’re sure. But, hey, we’d like to know about you, too.
I’m currently playing Super Meat Boy, a game with a legendary penchant for punishing the player. Strangely enough, I’m absolutely loving it. Do you guys think that game developers underestimate the player a little – or are they right to try and play into the hands of a broader audience?
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