GT5 Online Woes Screw Up Your Singleplayer Games, Too

If you're trying to play Gran Turismo 5 at the moment and wondering why everything is stalling and running so slowly - even in your singleplayer games - you can thank "extreme online traffic congestion".

While that's a common and understandable thing to be affecting the multiplayer side of a major game so close to launch, having server problems screw up a singleplayer game is both less common and incredibly frustrating.

While the "extreme online traffic congestion" lasts, users are being warned that even such basic things as moving through the game's menus can result in delays of "several minutes", as GT5 connects online not just to race against other people, but also "when starting the game and during the various screen displays in GT Mode".

In an attempt to "temporarily alleviate" the problem, Sony has cut off all user access to the viewing of logs, and in many cases changes to user profiles and changes to friends lists as well.

While Sony work to fix this problem, users are being told to disconnect their PlayStation 3s from their network and play in offline mode.


Comments

    Can somebody ask them WHY it needs to be online for offline single player functions? Bad design? Do they love Ubisoft-style PC-hating DRM?

      it doesn't need to be online for single player

      Leaderboards and friends probably.

    Gee it was worth them holding back to fix problems (and possibly forseable problems too!).
    (Not that I have a PS3 or care bout GT)

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