Minecraft Hardcore Mode Is ‘Hardcore’

Minecraft Hardcore Mode Is ‘Hardcore’
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By all standards Minecraft is already pretty hardcore. But now Minecraft creator Markus Persson is in the midst of cranking it up a ‘notch‘ (see what we did there?) by adding a new ‘hardcore’ mode to the game, a mode in which death results in your world being reset.

We have yet to succumb to the Minecraft phenomenon, but this mode strikes us as the workings of a man who enjoys scratching his own retinas with a toothpick, or ripping out his own nosehair with tweezers. What sadomasochistic fool would derive pleasure from seeing their hard earned universe crushed as a result of an innocent mistake within the game world?

What do you guys think – do you enjoy mental anguish? Is this a good idea? Bad idea?

Hardcore Mode Coming To Minecraft, The World Ends When You Die [Joystiq]


  • I think death in Minecraft is fine as it is. There’s enough of a “restart” that often leads you to brand new lands but with the chance that you might rediscover your old base. Nothing like playing on the same world for three months only to stumble across one of your old towers.

  • Doing a Nuzlocke run on Pokemon was bad enough (Catch only the first pokemon in a new area, if one faints, release it) Something like this would kill me!

  • Now all notch needs to do is embed NetHack multi-leveled dungeon generation into the code, and it will be the best game ever made.

  • I’ve been looking forward to it. Personally I find that first night or two the most fun. Once I’ve got a lit up fortress I pretty much just want to start again 😛

    • I play like that too. I don’t seek to make giagantic and elaborate mining systems, I think I’ll save that for the multiplayer survival.

  • Heck yeah! Permadeath was one of the main things that made Nethack so fun. Besides, it’s a completely separate game mode; there’ll still be modes for those people who want to build their giant stone dongs in peace.

  • As long as everybodies needs are represented, right people? You know, keeping the options open so people that have certain preferences of gameplay get to do what they want? Not begrudging others options YOU dont like when you dont have to choose them?

    For example, I dont mind if Notch has a big huge floresent “NO CREEPERS” button on his next release, as long as a tiny little one is left for me that say “allow creepers” and so forth. Meh, whatever.

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