Why Gran Turismo Games Are Always Delayed

Gran Turismo 4 was meant to be out in 2004. Wasn't out until 2005. Gran Turismo 5 has been delayed twice now. Why, then, can't developers Polyphone Digital get a game out the door on time?

It comes down to past experience, when a game shipped last millennium as "finished" scarred series creator Kazunori Yamauchi (pictured) for life.

"The first game that I made was Motor Toon Grand Prix for the first PlayStation", Yamauchi tells AutoWeek. "The year and a half that it was in development, the last three months as the release date approached, myself and my staff were getting three hours of sleep a day to try and get the game done. Near the end, the people from Sony came to our development studio and told us it was good enough and that we could release it. At the time, I probably wasn't thinking very clearly, being as exhausted as I was, and I talked myself into thinking this was good enough and it went to release."

"But all the things I thought were not enough yet, the users said the exact same thing when the game came out. That was something I regretted very much when that happened because I knew it was coming. And that happened at the beginning of my career, and it was something I vowed would never happen again."

Take note, Gran Turismo fans. That's not a note. It's not a promise. It's a vow. If the man is not 101% happy with a game, it's not being released, even if you have to wait five years for it.

And when he's happy? Well, then it's off to the printers.

SEMA: Pursuit of perfection keeps Gran Turismo 5 in the pits [AutoWeek]


    Please get some up to date information...

    3.50 SDK has been loaded, the gold disc has left PD & its being printed now, as in NOW.

    this delay had nothing to do with Kaz's pursuit of perfection, it was purely to stop cheap kents with a Jailbreak/Groove screwing up the gt5 experience.

    A, that's the best .gif ever.
    B, then he needs a better manager... or to limit his ambitions and objectives.
    Perfection can still be achieved, but he would need to limit the scope of his games.
    Implement one thing at a time... that way if something isn't perfect by deadline, it doesn't get included.

      Its not that simple, the competition have their A game too and in this sea of saturated game choice something as expensive to make like GT5 needs to be way ahead of the curve to keep its name as the premier racer (or whatever genre another A game is in) and two it needs to be profitable.
      Sony need it THE winner.
      Polyphony Digital need it THE winner.

        I don't disagree with you... but with the delays of both 4 and 5, the could now be releasing 6.

        You can have quality control... but when you keep delaying your premier product, and become known for doing so, that's a problem.

        THere is competition out there, but they've never really been worried about what everyone else is doing. They (or particularly Kaz) do it for themselves.

        The list of features the game is stacked with, you could take half of them our and it would still be in front of the competition.

    It's pretty laughable that the PS3 is almost 4 years old and their major racing sim still hasn't appeared - I mean if he's not 100% happy he still has the option of title updates

    Perfectionism is admirable but we all know what happened to Duke Nukem Forever when its developers just couldn't say 'stop' and endlessly added and revamped it.

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