More Details For SSX: Deadly Descents

The EA.com official page for SSX: Deadly Descents went live sometime last night, shedding a little more light on the return of the snowboarding series and dropping another three screenshots.

According to the site's official writeup, SSX: Deadly Descents tells the story of a team seeking " to be the first to descend the faces of the most treacherous mountain ranges on the planet." The globetrotting snowboard supercrossers will be shredding down the Himalayas, Patagonia, the Alps and ice ranges of Antarctica. Players will be battling both the mountain and a rival team seeking the same claim as yours.

"In SSX: Deadly Descents the first goal is to survive. The second, in true SSX fashion, is to look good doing it."

Here are the three screenshots. Note that your helicopter is named Elise, probably a nod to veteran character Elise Riggs, one of only four snowboarders to appear in all five SSX titles to date. Given that this is a completely different SSX, it may be that neither she nor any of the past characters appear in Deadly Descents, but no one can know for sure right now.


Comments

    ??? This isn't SSX, this Call of Duty: Snowboarding. What happen to the fun?

    I am disappoint

    I dunno, Deadly mountains, SSX, the word "style", this looks like it could be very very awesome

    I was hoping this would be a throwback to the good old days of ssx. Awesome bright coloured racing tracks and maybe a bit of Tricky thrown in. I wa sbitterly disappointed in the wii version of ssx. As nice as it is to have a whole mountain to race down in pretty much anyway you wish, it seemed to change the dynamics of the game too much for my liking. No game in the series will ever be as good as tricky to me I don't think.. unless of course they just make a bigger and better version!

      Plus one.

      Can't see myself getting this, from the sounds of it at this point.

    I don't understand EA's decision to publish this title. I cannot see it succeeding at the marketplace without an incredibly low retail cost.

    The market just won't support niche titles right now.

      the last gen ssx games all sold pretty well, with tricky (generally considered the best of the series) selling a few million, combine that with the lack of a game for a few years and theres a decent demand, especially as i'm pretty sure it's one of the the requested games for EA to make.
      mind you, im slightly dissapointed that their going for a gritty look and style, it'll be interesting, but it makes me wonder if their gonna go the more skate route, as opposed to the arcade of the last gen games.

        Having actively put the boot into the Tony Hawk series of games lately, I doubt they'll go near a skate style game.

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