Oh, Great, QWOP Just Got 4000% More Impossible

QWOP's staggering, shambling sprinters have entertained and infuriated us in a flash game for two years. How can we make this game even more frustratingly difficult? Why, let's use the iPhone's multitouch and accelerometer controls in concert!

QWOP's now out on the iPhone (it went up on Monday). If you don't know what the joke is here, check out our stories on it. If you want a laugh, go to the App Store and read the customer reviews sorted by "most critical." It's $1.19 until the end of 2010. Four stars. Joe Bob says check it out.


    And to think I only discovered QWOP yesterday and 10 minutes later I'd crossed the 100m line. Yep, I'm awesome. The trick is to treat it as just QW. ;-)

    This iOS version looks totally ridiculously crazy hard.

      video evidence please!

    I'm not even willing to drop minimum app price on this, but despite looking more difficult the controls in this version actually seem to make a whole lot more sense.

    The dev expects money for this? LOL

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