HD Re-Releases Should Be A Celebration, Not A Quick Buck

Earlier today, Sony and Eidos reiterated the launch details for a trilogy of Tomb Raider re-releases destined for the PS3. Part of that was a reveal of the pack's cover, which has us shaking our heads in disappointment.

The box art, pictured above, features the three covers of the games the bundle is collecting. There's a giant silver splash above them, so over-bearing that it literally cuts off Lara Croft's face on the cover of Tomb Raider: Underworld. To cap things off, there are four separate Tomb Raider logos. In case we didn't know this was about Tomb Raider already. Tomb Raider.

It's a mess, and these collections (God of War's was similarly disappointing) deserve better. These are not budget compilations of bottom-shelf games. They are high definition re-releases, surely aimed at old-time fans of the series (not to mention collectors) who want to relive classic adventures with some more contemporary visuals.

In the movie world, there's a company that makes a living re-releasing old films. It's called The Criterion Collection, and while the business is renowned for its love of cinema and authentic presentation (not to mention restoration work), it's also famous for its packaging. The Criterion Collection knows that it is not selling to Average Joe buying discounted DVDs in the sales bin of Walmart. It is selling to collectors, and fans, so gives them something befitting their passion and love for the property.

Below you'll find Criterion's recent release of a collection of the works of renowned Japanese filmmaker Akira Kurosawa. It's glorious, and a fitting product for fans of the director's work.

It would be great if game publishers could do the same. Maybe not to that extravagant extent (unless the popularity of the franchise makes that a possibility), but just... they could at least put a little effort into regular boxes of the things, presenting these collections as something done for the fans, not to make a quick buck out of them.


    "Remastered in HD". Weren't these all available on the 360 in HD anyway? Wouldn't that just be porting from one platform to another as opposed to "remastering"?

      Yeah you're right, I'm pretty sure these are all current gen releases anyway which were originally released in HD.

      Tomb Raider Anniversary was a HD remake of the original tomb raider already, so it's a HD re-release of a HD re-imaginging or reboot or whatever. I feel sick.

    I found the Underworld picture pretty funny. They're not even bothering to show her face anymore. lol

      It's okay, it's okay! You can still see her chest!


    "surely aimed at old-time fans of the series"

    no. If they were aimed at the fans of the series and even the respective console on which they were produced (likely ps2 - ps3) then sony would have put backwards compatibility with upscaling back in since these fans would have already bought the game.

    Its the same with most things these days. Its much easier and much cheaper to have someone (doesnt matter if they are a graphic designer or not) slap together a cover in photoshop.
    Why waste all that time and effort coming up with a unique and eyecatching design when you can rely on brand name recognition?

    In regards to this comment:
    "so over-bearing that it literally cuts off Lara Croft’s face on the cover of Tomb Raider: Underworld"

    I would just like to point out that her face was cut off on the original box art too.


      Nobody ever looked at her face anyway, did they? :P

    well Tomb Raider ledgend does show her face and not her boobs, so i think it fair to have it the other way around...:P

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