Media Molecule’s Challenge: Invent A New Genre

Media Molecule’s Challenge: Invent A New Genre

I just got back from talking to Siobhan Reddy, an Australian designer at Media Molecule, and I’m currently feverishly transcribing what was a very interesting interview. One thing, however, immediately struck me while we were chatting. When asked what Media Molecule ultimately wanted to see users create in LBP 2, she threw down the gauntlet to all the potential LBP creators – she wants to see a brand new genre.

Via the LBP 2 beta we’ve seen plenty of clever interpretations of other games, such as Flower and Wolfenstein 3D – which is to be expected, we saw a similar trend when the first LBP came out – but I’m also keen to see what will occur when you provide an accessible, increasingly more flexible set of tools to the general public.

But I do find myself wondering – is it possible to create a new genre from what is a pre-determined set of tools? I say yes – but there’ll have to be a lot of wrangling and manipulation of the tools in order to do so. In a way LittleBigPlanet 2 is like an insane global experiment – it’ll be interesting to see precisely what people will create, and how far the community is able to push the boundaries.

Personally, I’m really looking forward to it.


  • The Starcraft/Warcraft editors brought TD’s into the fold, gave us MOBAs, arenas and madness’s as well as other kinda of rpg/rts fusions.

    People often think about most of these simply as just custom RTS maps but in many cases there aren’t any other games of the same genre out there.

    If LBP2 can do with a platform editor what Blizzard have done with RTS editors than seeing new genres emerge is entirely plausable.

  • It all depends on the creativity of the people buying LBP2. While they didn’t create new genres, look at all the ccreative adaptions people made with the SCII engine, and that was designed for a 3D RTS.

  • It would be awesome if you could use the level creation tools on PC and export the levels to a usb stick to upload to the console…

  • To make a new a new genre it’d have to be definingly different and require a crap load of exposure to influence enough people to create similar works. You only get a new genre when there’s enough uncategorised crap with the same conventions floating around to require one. Genre creation takes decades for precisely that reason. That and ‘original’ ideas are lacking. 🙂

    @ Mark
    I agree, new genres can be spawned from pre-determined ‘tools’. Horror in literature was an evolution from ye olde Gothic. ^^

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