The Incredibly Shrinking Australian Games Industry

Justin Brow from 60Sox has just completed an extensive survey of the Australian Games Industry, putting together a head count that reveals that the amount people in full time emplyment, creating games, has shrunk rapidly over the past three years.

According to ACMI, the Australian Games Industry employed over 2000 people across almost 50 studios – now only 931 people are employed.

It’s a pretty radical drop that reflects not only the mass lay-offs that have occured in the country over the past three years, but the new shape that the Australian Games industry is beginning to take. Whereas larger Australian studios used to hire large amounts of developers to work on bigger budget games, now there are far fewer employees spread across more studios, as Australia has started to build a reputation for creating strong, successful mobile content across the iOS and Android platforms.

Tsumea has created an extremely handy visual illustration of the which can be viewed here

Australian Games Industry 2011 head count [Tsumea]


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