Thought Demon's Souls Was Hard? Dark Souls Will Be Even Harder

Demon's Souls was a challenging game, and while some thrived on that challenge, others shied away. That cowardly bunch will find no succor in the game's follow-up, as Dark Souls promises to be even more difficult.

More difficult than Demon's Souls. To some that seems like an impossible thing, yet that's just what Dark Souls director Hidetaka Miyazaki promises in a Q&A session posted today on the PlayStation Blog. He says that part of the increased difficulty in the new game comes in the form of newfound freedom for the players.

Yes, Demon's Souls was known for its incredible difficulty [laughter] . With Dark Souls, there is no intention to decrease the difficulty at all. Actually, we intend to increase the difficulty of the game. (Sid: !!!) But not simply by making the game more difficult, but by giving players the freedom to strategize freely and conquer that difficulty, and to be rewarded accordingly.

MIyazaki says the goal is to make things more "spicy" while still remaining tasty.

The addition of respawn points should definitely help, as well as the wide variety of new weapons and equipment coming in the follow-up. And if the game proves too easy for old-timers, they can always fall back on trying to make it through the game dual wielding with no shield to protect them, or as I like to call it, suicide.

Check out the full Q&A for more on this eagerly anticipated follow-up.

Dark Souls Q&A: Variety is the Spice of Death [PlayStation Blog]


Comments

    Respawn points *phew*

    Cowardly eh? That's a nice way to make friends.

    Sounds like an improvement in every way. Come at me bro.

    Demons Souls wasn't really that difficult, you just had to pay attention to what you were doing all the time

      I agree completely. For those who didn't persevere, I'm not trying to come across as elitist when I say if you stuck with it, you'd soon get the hang of it. It was hard as hell with the warrior class on first playthrough, but rerolling to Royalty made it a great deal easier.

      You fail to realize that most of the gamers out there have the attention span of a gold fish.

      Well I guess that makes it a hard game, then. If you could let your concentration lapse and still get through, then it'd be an easy game :P

    Cajun style

    I hope you still lose all your souls (or their equivalent) upon your second death.

    I liked the difficulty of the first, but I HATED having a boss at the end of every level. Do the whole level again to get a retry at the boss? No thanks, that's what I call a waste of time.

    You can actually effectively dual wield melee if you use parry dagger in offhand.

    but magic still main you :)

    been playing it more lately with all the talk of the new one.

    such a rewarding game when you win, and so FREAKN frustrating if you get pwned in a place and fail to get back to your souls :)

    Eh.... dont you normally play this game with a sword in one hand and a wand in the other?
    And a bow in the backup slot. What shield? o.o

    Parrying is harder than blocking though so maybe that's what he means..

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