Firemint, developers of Flight Control and Real Racing 2, say in this interview the full-blown 3D racer for iOS/Android was “…developed over 18 months on a budget of US$2 million.” Now the real question: How much did they make? [PocketfulOfMB.com]
Even "Real" Mobile Games Costing Scant Millions To Develop
To sign up for our daily newsletter covering the latest news, features and reviews, head HERE. For a running feed of all our stories, follow us on Twitter HERE. Or you can bookmark the Kotaku Australia homepage to visit whenever you need a news fix.