The New Prey Sure Looks… Different

The New Prey Sure Looks… Different
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There’s so much we don’t yet know about Prey 2. We know, officially, that the game is coming from Human Head Studios and Bethesda Softworks, and that it’s bound for the PC, PlayStation 3 and Xbox 360 next year. But who’s that guy on the left?

That guy on the left, who doesn’t look too much like Domasi “Tommy” Tawodi from the original Prey (on the right), graces the cover of Swedish gaming mag Game Reactor, one of the many reveals we should expect in print this month. Bethesda has confirmed that the May issues of Official Xbox Magazine and PlayStation: The Official Magazine will offer more insight into Prey 2, but this info morsel emerged earlier today on Twitter.

“It’s worth clarifying that this Prey 2 is not what was announced before by anyone else,” writes Bethesda marketing veep Pete Hines. “This is the Prey 2 Human Head wanted to make.”

Your theories on what they wanted to make are welcome in the comments.


  • Looks like Sam Fisher. I didn’t really play much of Prey, and I thought the protagonist was a little odd for the genre but I didn’t mind. He was different and looked more like a person than a nameless space marine, which was a welcome change.

  • It’s Tommy a few years later after first Prey. A few years have passed, Tommy has been busy battling the beast, joined a few groups and over time he has picked up a few new toys, gadgets and a sporting new outfit.

      • yer they’ve pretty much ‘whitened’ him up, he looks more native american in the original but now hes features have been changed into a more caucasian looking face. Well done to the industry for once again pushing the boundaries of what a protagonist should look like!

  • hahaha look at tommy’s little fingers on the gun in the picture on the right 😛
    At least the new guy looks kind of COOL. Wasn’t a huge fan of Tommy in the original game. But the game itself more than made up for it

  • Looks like Prey has morphed into a Splinter-Gears-Fear hybrid.

    While the original was flawed, I liked the idea of a nobody having to fight for survival. Highly trained soldiers are a dime-a-dozen in gaming.

  • Holy tits… I can’t believe there’s finally going to be another Prey =D

    I remember that awful cliffhanger the first ended on, but it was such an amazing game. I also remember the controversy over how short it was at 8 hours… ahh, naive times.

    I’m not a fan (if that’s Tommy) that they’ve made him look a lot more generic to a video game… the new guy wouldn’t look out of place in Gears of War. Tommy was an awesome character, not your regular doomed space marine.

    And srsly, Prey 2 better have “Don’t Fear the Reaper” at some point.

  • Hours ago I stumbled across my copy of the original. I am now reinstalling that, after reading this article. Didn’t realise how much i missed playing the first game.

  • Definately going to re-install and have a go at the original. One of the few games i’ve played through more than once.
    My dream story for prey two given the above picture:

    The sphere went planet to planet seeding life and harvesting it. What if that isn’t tommy but a human from one of the other worlds seeded by the sphere? The race that created the sphere could still be out there, maybe there’s more than one. And this guy is from a world more developed than earth (check the cool alien tech in his outfit) that has come under attack from the sphere people. That or potentially a future earth with more sphere people arriving to find out where the last one went.

    Also sets up for a cameo by Tommy potentially as the leader of a group fighting the sphere people that could appear halfway through the game to start helping you.

    Of course I could just be spouting fanboy-ish garbage.

  • Let’s hope that this time they focus less on gimmicks and more on solid gameplay…oh and making the characters not look like freakish chernobyl babies.

  • That’s not Tommy you idiots, that’s a new character…

    Prey was a very good, a very different, a unique and original game. There were some very exciting plot twists and the storyline is based on actual Cherokee mythology. There are probably about a dozen or so games out there involving Greek, Roman, European, Japanese and Chinese myths, but I could probably just count the first Prey involving American Indians.

    Another thing that was unique was the main character, he was Cherokee that was voiced by actor Michael Greyeyes who is form the Plains Cree tribe. But it seems that he has been replaced by the generic overly done space marine who’s a white guy who is also really just a Call of Duty rip-off……… talk about being unfair and unoriginal. It seems that there’s not even a place for American Indians in the Horror Genre in the 21st century. This is what happens when you replace what’s unique and original about a game like Prey with “what sells”, “what’s hot” or the what’s the “flavor of the month or year”.

    Look at nearly every FPS of the past decade and you will find three variations of the same character. Your wisecracking smart ass (Duke Nukem, Gears of War, Bulletstorm and most of the characters from Borderlands). Your completely silent protagonist (Bioshock, Half Life) or your standard military or marine super soldier (Halo, Call of Duty, Medal of Honor).

    It was nice to see a game focus on a seemingly average, down to earth guy who is dealing with family and relationship problems and whose quest isn’t to save the whole world (again) but initially just to find his loved ones and survive. Why is it that characters like Duke Nukem can get away with having no actual personality, just spouting out one liners all the time and characters like Tommy will get criticized for not having enough individuality. Not that many people will criticizes Duke for that… another white blonde who gets away with such bullshit.

    Domasi (Tommy) Tawodi’s background was chosen due to the amount of mythology in Cherokee oral tradition, which 3D Realms aimed to use for a number of games. Tommy is voiced by Michael Greyeyes, and Jen is voiced by Crystle Lightning, who are both Plains Cree. Greyeyes approved of the way that Tommy was depicted in the game, contrasting Prey to a film production:

    “I was impressed with the way 3D Realms conceived of and wrote Tommy… Hollywood typically relegates our different indigenous cultures either into a single pan-Indian construct of some type — radical AIM protester type; slick, corporate, anglicized casino businessman type; et cetera — or, most commonly, as a historical figure, typically from a Plains culture. In fact, the overwhelming majority of roles written for native actors are in the Western genre. There are few opportunities for us to appear outside that paradigm, and when we do it is often equally narrow in focus… The writers at 3D Realms were always open to my comments — which I freely offered — and took my notes seriously, in nearly all instances changing dialogue or thematic content.”

    I don’t want a camo of Tommy… stop puting such people like American Indians in the background of a storyline

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