In 2005 developer Rare graced the newly launched Xbox 360 with Kameo: Elements of Power, a cartoon-styled action-adventure game starring a fairy with the power to transform herself into various magical creatures. Slow sales killed its rumoured sequel, but the art lives on.
The launch of the Xbox 360 and Kameo heralded the beginning of the plastic 3D period of console graphics, when it seemed every other 3D title coming out sported unrealistic glossy textures. In the case of Kameo, the look wasn’t so bad. Not nearly as bad as trying to market a fairy game to an audience looking for the next big violent first-person shooter.
Had the game sold better, perhaps former Rare artist Sergey Rakhmanov’s lovely designs for a more realistic Kameo would have come to fruition. Sadly it wasn’t meant to be, and these images were lost, waiting for someone at NeoGAF to stumble across them on Rakhmanov’s portfolio page.