Turn Your Body Into A First-Person-Shooter Controller

Turn Your Body Into A First-Person-Shooter Controller
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Novint, the folks behind that most curious Falcon peripheral, are back again with yet more hardware curios. This time, it’s the ability to turn your arm into a motion-controlled rumble pack.

It’s latest device is called Xio, and Novint says it adds the sense of “touch” to gaming. “Unlike current motion control technologies out there, you will be able to feel what is in the game,” explains Novint. “When you shoot a gun, take a full body golf swing, jump a car, or smash a sword into a shield, you’ll be able to feel what happens.”

The Xio is currently aimed (geddit?) at PCs, is apparently lag-free and should cost about the same as a Falcon.

In the above video, Novint shows off the Xio, along with a custom-built VR outfit that even uses a FPS gaming vest, the TNGames Third Space Vest, along with some prototype guns and a knife. If it was anyone else, I’d be very jaded and say this was vaporware, but this is Novint, those guys have dont nutty things in the past. This is madness. And I like it.

Novint Xio [Official Site via Nonpolynomial]


  • It’s kind of interesting that this would come up today. A friend and I were discussing just yesterday a system for using an exosuit that had a tendon/muscle simulation system that would tense and restrict body movement based on objects in the game like the Falcon. So if you pushed up against a tree, leaned against a wall, or picked something up you would feel like that object is actually there in the room. Combine this with something like Kinect and it would be a step closer to something like the holodeck in Star Trek.

    Still, this seems like a good thing that people are working on technology that can do this, though it’s kind of sad to see it only being thought of for FPS war simulations so far. Does not help in any way to dispel the notion that games are “murder simulations”.

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