Brink Takes Swipe At Console Gamers, Deletes PC Gamers' Characters

Oh those silly console gamers. They couldn't possibly handle the advanced PC gaming concepts like objective-based teamplay. Why, if there was a bug in the game that say, deleted their characters completely if they exited the game too early, console gamers would be beside themselves. Wait, there is?

The screen above, pulled from my copy of the game after the original Reddit image disappeared, pops up after creat5ing your first character in the PC version of Splash Damage's new multiplayer shooter Brink, offering 1000 experience points to PC gamers that suffer through a tutorial video created mainly for the benefit of ignorant console enthusiasts. Luckily we PC players can hit a button to skip the video after it loads while still earning the experience.

That's the sort of convenience that gives us more time to accidentally delete our characters.

Though a recent Steam update patched the problem, many PC Brink players were horrified to discover all of their characters and e4xperience points lost due to a particularly nasty glitch. That's right, even the tutorial video experience points.

According to a post on the Brink forums, this issue popped up when players exited Brink before reaching character selection, causing a corrupt, unrecoverable save file.

Don't worry about that now, however. The game has been patched, and your characters are safe. For those of you that suffered the loss of characters, don't worry; PC gamers are experts at objective-based teamplay. You'll have that experience back in no time.

Pease Read: To avoid loss of character progress [PC] [Brink Forums - Thanks Chris!]


    Good thing the game should be half-patched by the time it reaches me from ozgameshop!

    Not looking forward to the dumb-as-a-rock AI though.

      Mine got shipped from there today!. Can't wait to try it.

    Why the hell would someone playing the game a console be unfamiliar with objective based teamplay? What a fucking bonkers developer.

      I once again point to the example of EA's challenge to the Bad Company 2 Vietnam communities to use team actions (spot, revive, heal, repair, resupply) to unlock some extra maps.

      The PC community completed this days before the 360 and PS3 communities, and with less kills (ie, people were spending less time killing and more time doing team actions).

      Of course, when reporting this, Kotaku mocked the very idea of PC players being more team spirited than their console compatriots.

        That's because the PC servers have twice the amount of people playing.

        If you look at this both logically and objectively, in reality both the Xbox and PS3 communities unlocked the expansions faster.

        There is no difference in tactics used on either platform, it's a frickin' urban myth. It's just pompous, pretentious PC users riding their high horse. Just because the Xbox attracts frat boys who like to touch eachothers bottoms, the PS3 wine and cheese eating bourgeoisie and the PC groups of people who live in basements and have no sense of personal hygiene doesn't make one community better than the other. There are douchebags in every community who will steal your vehicle or desecrate your corpse.


    Really? In an article talking about bugs and glitches?

      lol I was thinking this and dialling want too!

        wand.. dammit.

    So what system is everyone getting this for? I'm torn between PC & X360...

      I'm going for the 360. I prefer to play FPS games using controllers. It's less accurate but more chaotic. These games are always more fun for me when it's hard to pull off a headshot.

      That said I'm a bit worried. The PC version will do ok even if it flops, but the 360 version could do fantastic and still be dead in six months.


      Only recently got a PS3 so I could get it on there, but I prefer the Live service even if I have to pay and that's where my friends are.

    Kotaku has been sourcing a lot of content from Reddit lately. Kind of funny considering those comments US staffers made a little while ago.

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