This Is What It Will Take To Play Duke Nukem Forever On PC

Gearbox Software, the developer controlling the reins of Duke Nukem Forever, revealed the official minimum specs required to play the game on a PC today. That's an important milestone that lets us know Duke Nukem Forever is one step closer to actual release and it helps us answer the question "Can my PC handle that much Duke?"

They're probably not too surprising. It's a game less demanding than, say, Crysis 2 in its minimum requirements. But here they are, should you finally be considering a PC upgrade now that Duke Nukem Forever is here. (Or is scheduled to be on June 14.)

Duke Nukem Forever

Minimum Specifications

  • OS: Windows XP/Vista/7
  • Processor: Intel Core 2 Duo @ 2.0 Ghz / AMD Athlon 64 X2 @ 2.0 Ghz
  • Memory: 1 GB
  • Hard Drive: 10 GB free
  • Video Memory: 256 MB
  • Video Card: nVidia GeForce 7600 / ATI Radeon HD 2600
  • Sound Card: DirectX Compatible

Recommended Specifications

  • OS: Windows XP/Vista/7
  • Processor: Intel Core 2 Duo @ 2.4 Ghz / AMD Athlon 64 X2 @ 2.6 Ghz
  • Memory: 2 GB
  • Hard Drive: 10 GB free
  • Video Memory: 512 MB
  • Video Card: nVidia GeForce 8800 GTS / ATI Radeon HD 3850
  • Sound Card: DirectX Compatible

Now, I don't know if you've heard, but Duke Nukem Forever has been in development for some time. About 14 years, give or take, and through multiple video game engine life cycles. It was, at one point, being built on id Software's Quake II engine. Later, it was being built on Epic Games' original Unreal engine.

So, I thought it might be interesting to see what a difference 14 years makes in terms of system requirements. So here are the minimum and recommended specs for Quake II and Unreal, based on id Software's website and the back of this Unreal jewel case I have at my desk.

Quake II

System Requirements

  • A 100% Windows 95/98/ME/NT 4.0/2000-compatible computer system (including compatible 32-bit drivers for CD-ROM drive , video card, sound card and input devices)
  • Pentium® 90 MHz processor (133 recommended) or higher or Athlon® processor
  • 16MB RAM required for Windows 95/98, 24MB required for all other supported operating systems
  • Quad-speed CD-ROM drive (600 K/sec. sustained transfer rate)
  • 100% Microsoft®-compatible mouse and driver
  • 25MB of uncompressed hard disk space for game files (Minimum Install), plus 45MB for the Windows swap file
  • Supports network and Internet play via IPX and TCP/IP

Unreal

System Requirements

  • CPU: P166 MHz or better (200MMX recommended)
  • MEMORY: 16MB RAM (32MB recommended)
  • AVAILABLE HD SPACE: 100MB min. (450 recommended)
  • DISTRIBUTION MEDIA DRIVE: CD-ROM
  • AUDIO SYSTEM: Windows 95 Compatible Sound Card
  • VIDEO SYSTEM: PCI Local Bus Video Card
  • O/S: Windows 95/Windows 98/Windows NT
  • NETWORK AND INTERNET PLAY: via TCP/IP

Comments

    From my memory of those games, my PC at the time had those recommended specs, but struggled to run properly.

    So I when out and bought a 3dFX card, instant PC gaming boost. Ah memories...

      Voodoo 3, my first PC hardware upgrade.

      I remember wondering if Duke Nukem forever would run on it.

      Do you think it'll support Glide?

      I still have my "Pure 3D" 6Meg(!!) card (and full packaging)....yes great memories!

    The specs are pretty mild, even the recommended ones, looks like laptop owners will be able to get their dukefix.

    Ah memories. I remember a comment someone made once about how a game required 1MB of memory, and that there was little point in making a game that less than 10% of computer owners would be able to play.

    As for the requirements they're pretty easy. In the process of upgrading my PC at the moment, got a Radeon 5870 (might upgrade to a 6970 soon though) with 3GB of RAM and an i7 CPU. Should do fine.

    I been waiting for Duke Forever to be released so I can upgrade my PC. I can finally ditch the 486!

    Very low system requirements, but looking at the gameplay trailers again, yeah I can believe it. Nothing really jaw dropping in the graphics dept to begin with. But it's Duke, if it used the same graphics engine as the original people would still be craving it.

    Cool. Nothing better than a nice looking game that isn't a resource hog.

    My system kicks ass and chews Bubble Gum over your recommended system specs.

    It'll be a Piece of Cake running this on my rig.

      My rig used to kick ass and chew bubblegum over these very same specs, but then it ran out of bubblegum.

    My Compaq 75mhz Pentium usec to eat that shit up. And yea, 3DFX 4mb Vid card! Beast!

    Seeing those Quake 2 and Unreal
    specs make me feel so old.

      +1 (meee too....Hangs head in shame)

    I'm going to run 4 VM's each running their own copy of DnF.... at 60 frames.

    In respects to how my PC is looking for recommended specs?

    Damn I'm looking good!

    Let's see if my PC can handle that much Duke.

    OS: Windows....

    Nope, no Duke for me. Maybe a developer or group will port it to OSX/Linux one day, but Take 2 probably gets enough money from the Windows users. :(

    "Quad-speed CD-ROM drive (600 K/sec. sustained transfer rate)"

    Darn I can't even play Quake II now :(

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