Developer TimeGate Studios posted the 10 million bodycount bounty on Prejudice yesterday, but don’t worry; in-game kills for all platforms figure into its tally, which means the nearly 7 million tallied in the Xbox Live version since its release two weeks ago are good toward the unlock of Assault mode. A counter on the game’s home page is keeping track.
Section 8 says Assault is a “team-versus-team game mode where teams race to capture all Control Points in the fastest time.” It is split into two rounds: attack, where one team attempts to capture the opposition’s control points; and defence, where it repels the opposing effort.
As of now, the counter stands at 7,142,398. So, get on out there and kill.