Community Review: Ocarina Of Time 3D

Alright – so I’m pretty sure a bunch of you folks managed to get a copy of this game early as a result of the weirdest street break in Australian history – what are your thoughts so far?

I have mixed feelings. Ocarina of Time is such an important game to me, but it’s still very much a product of its time. The visuals are a huge leap above the original, and do a great job of reproducing the Ocarina of Time that exists in your rose-tinted memory, as opposed to the chuggy, texture-less truth that is the original – but history has made its expansive overworld seem small, and its grandeur a little overblown. Some of the dungeon design, which was so refined and peerless upon release, feels a little clumsy post-Wind Waker and Twilight Princess.

Still – I could almost feel the sheer weight of nostalgia and history pushing me through the entire experience. The game may not have dated as well as, say, A Link to the Past, but the remake provides just the right amount of sheen for it to feel magical again. Ocarina of Time is often credited as being the video game equivalent of Citizen Kane – but that is perhaps the most redundant and false analogy possible. A better one may be Metropolis, a towering achievement that has inspired an art form to greater things. It’s legacy is indisputable, but alongside other classic leaps into 3D, time hasn’t been kind in every regard.

How are you guys finding it so far?


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