Gabe Newell And Valve Interested In The Wii U

Valve has practically gone multiplatform these days anyway, so it should come as no surprise that Nintendo's new console, the Wii U, is of interest to Gabe Newell - particularly in light of the fact that it features far more up-to-date technology.

Speaking to Joystiq, Gabe Newell claimed that the Wii U's increased performance made it easy for the console to fit into Valve's plans.

"Wii U seems to be a lot more powerful than the previous generation," he claimed. "It sort of fits better into the scalability in terms of graphics performance and CPU performance, so I think it'll be a lot easier for us to fit it into our scalability model."

And then later...

"Now it's a lot easier to look at Wii U and have it fit within that framework.”

We don't expect that Valve will create anything specifically for the Wii, but it is interesting to see the level of third party support the console appears to be accumulating. Looks like Nintendo really are seeking out the support of third parties. For real!

Valve interested in Wii U; 'It fits better into our scalability model,' says Newell [Joystiq]


    Tf2 or l4d2 on it would be BOSS :D

      Why? What does it have that's different to the PC?

        ...ITS ON THE WII U!!! haha

          You'd be able to manage all your hats or do some trading on the little screen while ignoring the action in full 1080p!

    Maybe he should worry about getting Half-Life 2: Ep 3 done (which was supposed to be released years ago if you go by the time lapse for previous episodes) before moving multi-platform, the bastard...

    “Wii U seems to be a lot more powerful than the previous generation,”

    Time will tell. Time will tell.

      why does it seem that people want the WiiU not to be powerful?
      Is is because they'll have to swallow their pride when they release they want one?

        realise, excuse my spelling lol

      I do believe he is talking about the previous generation of Wii. Which one would hope is a lot more powerful. It is just them saying it will be easy for them to port the engine and future games to it.

    Hmmm. A left 4 dead where the guy with the main controller decides where special infected spawn, when the horde attacks and places witches while his friends try to survive...

      They did that. On the pc.

        I think it'd be a tad more fanciful on a WiiU controller than using a console command and such.

    Only thing I could think of is Portal Co-Op where the Wii U screen is what your buddy sees :S

    There was a rumor that Half Life 2: ep 3 was going to be a Wii U launch title... i call it utter BS, but if they are interested in it... who knows???

    Gabe, put Half-Life 1 on the 3DS and i'll be happy. You have enough space, you have enough processing power and you could make it in 3D. Work it dude.

      *stunned silence as all the problems of the world melt away in the glowing awesomeness of what you've just said*

    what a load of crap

    valves source engine is about 5 years out of date and hes praising the wii u for being a bit more up to date hardware wise?

    what a joke

      I am so sick of this source engine is out of date bs that ends up in the comments of just about any valve related article.

      They're constantly updating it, just because they don't feel the need to call it "source engine 2" or something doesn't mean this is the same thing that was running the HL2.

      Sure there are some things that are lagging behind (too frequent loading screens), and it might not be pushing the bleeding edge like some games try to. But it's stable, runs on a wide range of hardware, scales well to use higher end hardware and is by no stretch of the imagination "5 years out of date".

      Portal 2 looked great as far as I'm concerned.

        It's also inevitably spouted by cod fans in my experience who haven't clues in that so is there's

        Source was created as an upgradable engine as opposed to losing a year for every 3 when they wrote a new engine

        Sure it could use a streaming update

        Could probably have used a console with over a gb of ram so they were more willing to join maps together and result in less loading

      The entire point of the source engine is that its modular and individual components can be continually upgraded without having to break others. As someone who has been working in this specific field with a company here in Aus I can assure you we are all extremely jealous of the strategy that Valve has employed and are exceptionally aware of the pain in continually re-engineering an engines foundations! The modular design of Source actually makes it more 'next gen'

    Still think the wiu u's biggest issue is they are jumping the gun if the ps4 etc come out 1-2 years later with better tech it will be in the same place as the wii now

      You mean absolutely kicking arse in sales?

      Valid point. All Sony know how to do is copy people. Nintendo innovate, Sony copy (poorly) and just increase graphics.

      I'm not so sure. Development costs of games have skyrocketed since the current gens leap to HD quality graphics. Even though next gen hardware will be more powerful, we may not see a massive leap quality unlike previous gens simply because of this reason. As long as the WiiU is capable of running the game engines of third party developers (Epic's Unreal 3, Valve's Source, ID's Rage engine etc...) then quality difference's may be minor.

    Would be awesome being able to look out the portals on the controller screen :D

    Third party support is EXACTLY what they need to keep the company in the game...hands down.

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