The Gears Of War Movie Is In "Development Hell"

There's been a Gears of War movie in development since 2008. It was supposed to be released in 2010 which, yeah, never happened. We've even had a chance to read a version of the screenplay. So where is this supposed movie?

Like most Hollywood projects, it's having a lot of trouble getting off the ground. A year ago we told you it had run into personnel problems, and a year on, things haven't gotten any better, with series designer Cliff Bleszinski telling GameFront last week "It's in development hell right now."

"Who knows what'll happen", he adds. "It took however many years for Peter Jackson to make Lord of the Rings. Hollywood is a complicated beast. There's all sorts of weirdness going on with who's working on it, what's going on here and there. But, hopefully it happens. Maybe the Gears 3 success will generate more interest in it. I'd love to see it. I'd rather have a movie that's great and true to the franchise, than a movie that sucks. I'd rather not have a movie, than a movie that sucks."

So, yeah, this movie? It's never happening.

Cliffy B: Gears of War Movie "in development hell" [GameFront]


    Lol a game movie that doesn't suck...
    Heres my list:

    Hmmmm, still empty :S

    Did he just liken a game movie to Lord of the Rings???

    It would be nice if it went the same way as the Halo movie - we can always do with another District 9 :p

    You know it takes a lot of money and effort to screw up a script, randomly change charachter biographies and then throw a bunch of special effects for the 15sec promo trailer.

      good game movies are everywhere like mortal combat you younger crowd are way too dang picky about things and thats saying something cause im only 20 im sure that however the GoW movie turns out i will watch it like a thousand times cause its about how well you connect with the character being portrayed not how shitty the special effects were or how bad the actor is. But i will say this if its in 3d i wont watch it cause 3d sucks butt

    Never say never... especially the week after duke nukem forever was released....

    Prince of Persia was decent.

    The thing about making a Gears movie, is people will want to make it based on the game. So essentially Marcus and Dom taking cover every 30 seconds and shooting like a million dudes.

    Why not tell us the story of Emergence day? A Prequel to the games could work really well. And you wouldn't need to find an actor who looks like the main characters.

      Yet this is what most people seem to miss these days in hollywood. They could go down "said" path, and make fans eager to watch it, or they can just make a clone of the game - which is about as interesting as watching paint dry (doom?).

      My viewpoint stands the same if they were to make an (dare i say it) assassin's creed film. To achieve this, i believe they would need go down either of these paths in terms of storyline.
      - They could base it on subject 16 (which i stay strong about) as his part is still yet to be elaborated on. (although he may be explained more in future games); OR
      - The events leading up to the kidnapping, and desmond's childhood, and leave a cliffhanger ending (which ubisoft are known for) leading into the first game.

      The desmond option may be a bit less exciting, seeing as he is the main character. But the point i'm making here is that these writers need to find an issue in the game, not fully understood by the fans - and elaborate on it. A "Mysterious" part of the storyline, or in the gears case - emergence day.

      TLDR: I agree.

    It gets mentioned way too often, but for good reasons.
    District 9.

    A prime example that a story, that no one has really heard of, can be made with a limited budget and look like a mega blockbuster.

    Gears is known by millions of gamers, but even so film producers want it to appeal to people who DON'T play games - I would say that is a big concern for a lot of film adaptions of games and its screenplay.

    Just because its a massive game and the budget for that is probably sky high - doesn't mean to film has to be aswell. Give it a limited budget but find a smart director who can use that to the films advantage. You don't need a Michael Bay and a Michael Bay budget to make a great film... clearly...

    Then there is the story. Same thing goes with Halo. Do we want to see what we play? Or do we want an original story. DO we want Master Chief, he doesn't talk in games, would it be weird for him to talk in movies? Vice versa with Marcus & Dom as to what 'DKnight1000' stated.
    It's then when they create an original story that things get messy and gamers freak out.

    I just think they're difficult pieces to adapt to film compared to a TV series or book. We have control of the gameplay and we already have the world before our eyes - its hard for a screen writer and director to match it without copying the game or making it their own without upsetting gamers or critics.

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