LunchTimeWaster: Snail Trail

When I was a young lad, I loved these kind of games – Dizzy, Wonderboy in Monsterland, Metroid – 2D games with a sense of scale and exploration. Snailiad wants to place itself in that tradition.

It’s far from as polished as those examples, however, but still retains that feeling of going on a big adventure, and that warms the cockles of my cold, black heart. The clue is in the title – Snailiad wants to be epic, and it kinda is. I would just have liked a bit more polish on the core mechanics to allow those intentions to feel better.

Still, totally worth a lunch break. Time to get on the Snail trail.

Snailiad [Kongregate]


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