When I was a young lad, I loved these kind of games - Dizzy, Wonderboy in Monsterland, Metroid - 2D games with a sense of scale and exploration. Snailiad wants to place itself in that tradition.
It's far from as polished as those examples, however, but still retains that feeling of going on a big adventure, and that warms the cockles of my cold, black heart. The clue is in the title - Snailiad wants to be epic, and it kinda is. I would just have liked a bit more polish on the core mechanics to allow those intentions to feel better.
Still, totally worth a lunch break. Time to get on the Snail trail.