Minecraft's Creator Puts Players In Control Of Their Own Terror

Don't look away. Don't even blink. Exploring new ways to instill fear in the upcoming adventure update for Minecraft, creator Notch explores placing the responsibility for terror on the players themselves, creating a creature that's equal parts Doctor Who Weeping Angles and Super Mario's Boo.

The first time you encounter a Creeper in Minecraft is terrifying, but the fear fades once you learn how to fend the creatures off. For the adventure update, Notch wanted to bring the fear back. To that end he began working on a creepy new creation called the Endermen.

It's dark, it has long and narrow limbs, moves very slowly, and will pick up blocks and move them around. I wanted this to be a mob you only saw in the distance and a mob you'd be afraid of...

It sounds like the stuff of nightmares, but there's a difference between looking creepy and being creepy. Notch toyed with the creature's stats, making it faster than the player, harder to kill, only to discover a tougher creature demands respect, but not necessarily fear.

Pondering the nature of creepiness, the developer realised a fundamental truth about fear: It's worse when you're responsible for it. When something you do causes something terrible to happen, you own the fear, and simply knowing that something bad could occur can be more terrifying than the occurrence itself.

So he made this Endermen stand completely still until the player's targeting reticle passed over it. As soon as it was in the crosshairs, it attacked. Terrifying, yes, but not quite there yet, so he made one more adjustment.

Still, that was more scary than creepy. It's like a jump scare in a movie. You know it might happen at any time, and when it happens you freak out a bit. I wanted something a bit more psychological. So to really drive home the point of looking at them being bad, I made the Endermen freeze and turn towards you when you look at them. As long as you look straight at them, they stand perfectly still and look straight at you. As soon as you look away, they will run (very fast) towards you.

I'm not going to be able to play Minecraft after the adventure update for fear of pissing myself.

To make matters worse, the Endermen teleports, so if it isn't close enough to catch you when you spot it, it soon will be.

When they attack, you know it's your fault. When you happen to look at one, you can keep looking at it to figure out how to deal with it, but you know it WILL reach you very fast once you stop looking at it.

And that's how you bring terror to the world of Minecraft.

The psychology of the reticle and the feeling of control [The Word of Notch]


Comments

    Now if someone could figure out how to implement the way The Silence work, now that would be awesome.

    Weeping angels!

      This is what I thought of first too. Then my sub conscious kicked in and now I have nightmares about both of them. I can't even look at statues now without having a panic attack, and 1.8 is going to kill my ability to look at jelly fish.

        I think he means it's spelled 'angles' in the article.

    Ahhhhhhhhhh this will be awesome. I can already imagine it. It is turning to night and you're far away from your house, so you begin the journey back. Then, in the distance, you see it. It stares right at you as you curse yourself for letting your reticle pass over it. You slowly back away and once you think you are far enough, you turn around and try to run. But thats too easy. It has teleported to 20 blocks in front off you and is charging right at you. Cue piss in pants.

      Not quite, if it teleports infront of you, then it'll be frozen.

      Standing there.

      Staring. Waiting for you to break eye-contact.

      Then you will run.

      And it will get you.

    Still think Farlanders was a better name.

    It'd be interesting to see how they'd be implemented into multiplayer if many players look at one Enderman at the same time.

    Also, Doctor Who texture packs will be rising in popularity with this update! =D

    Don't blink. Don't even blink. Blink and you're dead. They are fast. Faster than you can believe. Don't turn your back, don't look away, and DON'T blink.

      I always wondered why, in that episode, they didn't just alternate winking their eyes instead of blinking...

    So this is when you start walking around with a downcast gaze or staring up at the clouds, afraid to scan the horizon for dreaded fear of the inevitable appearance of the beast.

    Wow, that's pretty awesome. Might as well just call it the "CreepyPasta update" :-P

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