See The Singleplayer Side Of Reflections' Driver: San Francisco

Ubisoft's Driver: San Francisco is a strange thing, what with its comatose protagonist and the supernatural ability of our driver to leap from car to car to car via the game's "Shift" system. Weirder is the game's singleplayer trailer narration.

Sure, it gets the job done, explaining the intricacies of Driver: San Francisco's lonelier mode. And it's thorough. But the uneven accent, informative though it may be, might distract from the muscle car action of the next Driver.

I'm more excited about the game's tag mode multiplayer and the implementation of Shift mechanics in versus games - something I'd love to see expand to other genres - but if you're getting into Driver: San Francisco for its story, watch this.


Comments

    "I’m more excited about the game’s tag mode multiplayer and the implementation of Shift mechanics in versus games – something I’d love to see expand to other genres"

    Oh please god no. (tried in vain to find the article about how games are getting too easy)

    What a "Driver" game needs is a burnout button and a movie/replay editor. That's it. That is what made the original so great. Pains me to see such gimmicks in what was once an epic game.

      Right on Dean, I couldn't agree more!

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