Ultimate Marvel Vs. Capcom 3 Features More Alternate Costumes, Midair X-Factor And, Yes, Some New Characters You May Have Heard About

Leaning into the microphone, Ryota Niitsuma led his remarks on Ultimate Marvel vs. Capcom 3 with not so much a piece of news as it was a reminder.

"There will be 12 new characters in the game," the game's producer said (through an interpreter) "though I'm sure you already know all the information about that."

Wednesday's leak of all new characters for Ultimate Marvel vs. Capcom 3 stole much of the game's promotional thunder, but it still had news to reveal during a panel at Comic-Con 2011.

Regarding the leak, Capcom felt it best to acknowledge the elephant in the room, and then refuse to talk about it.

"Because we're all adults here, you all know there are only four characters announced so far," Niitsuma said, to laughter.

The new news: There will be more alternate costumes for each character, Niitsuma said, representing the designers' desire to deliver more than a colour swap, said Marvel's Chris Baker. Phoenix was used as an example, showing a wardrobe of six costumes, showing the base white/yellow and blue/gold combinations found in the standard Marvel vs. Capcom 3, adding suits found in her appearances in New X-Men, X-Factor from the 1980s, and Age of Apocalypse (in which her hair is not short, but she still features the Phoenix symbol over her eye.)

Further, "evil versions" of characters, inspired by the 1990s Super Nintendo game War of the Gems will make their way into Ultimate Marvel vs. Capcom 3. Evil Hawkeye, Iron Man and Wolverine were shown.

Finally, pre-order downloadable content bonuses were announced, all being four-packs of variant costumes. GameStop preorders get Storm, X-23, Chun Li, and a Morrigan referred to as "Casual Friday Morrigan" in-house, said Capcom's Seth Killian.

Best Buy preorders get C. Viper, Wesker, Super Skrull and what can only be called "Elvis MODOK," although as Killian put it, "Please, call him Graceland Elvis, or we'll have to pay a lot of money."

Amazon pre-orders get a traditional-looking Sentinel, Doom Wars Doctor Doom, NES-inspired Strider, and "Cyber-Akuma".

As they did last year at Comic-Con, Marvel and Capcom battled it out at the end of the panel, each side choosing a gamer from the crowd to represent them. Baker picked Dios -X-, whom Killian recognised as a top-flight MvC competitor, accusing Baker of planting a ringer in the crowd. Indeed, Dios (a San Diegan) prevailed with a lineup of Doctor Doom, Storm and the Sentinel, finishing with Doom K.O.ing Hsien-Ko.

"The new tweaks they've put in, they've done things they really need to do with the game," Dios said later. He specifically cited the ability to use X-factor while midair, not just on the ground.

The expansion of that capability "adds a new dimension to chaining combinations," Niitsuma told the audience. "You will have to revamp your fighting strategy."


Comments

    In an ideal world Capcom will be offering a reduced price DLC pack to upgrade the standard version to the Ultimate version for everyone who bought the original when it came out only a few months ago. Thanks ideal world Capcom!

    Yeah, still no Mega Man? Ehhh.

    So much for "not enough RAM" when asked why MegaMan did not make an appearance.

    I knew there was a good chance with sf4 there would be an update, so i waited for superS4 only to be dissapoint to learn i would need to buy SS4AE.

    But now Capcom seems to be releasing slightly improved versions of other games, i simply wont buy any of their first release games anymore.

    Because I cant stand having the slightly "inferior" version sitting in my collection. And i sure as hell don't intend on buying 2 or more versions of their games -who has the time and money for that bullshit?

    They have the dog, which is the logical replacement for Megaman... but no Gambit? Damn.

    I must admit I wish they did a lot of this junk as official updates. SSFIV AE was them trialing the arcade update system, I dont understand why they did such a big song and dance about new releases that aren't a big jump.

    Don't get me wrong, the update from SFIV vanilla to super was enough to warrant a new disc becaue the whole engine was reworked, but AE as a seperate disc is a joke.

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