I love Assassin's Creed. In fact I would go as far to say it's my favourite new franchise of this generation. The increasingly convoluted story that makes Lost seem as straight forward as an episode of Murder She Wrote? Yeah, not such a big fan of that. Thankfully, it looks as though Revelations will have some answers... revelations, you might say. Then, of course, some more questions.
"Well, Assassin's Creed has been going since 2007," said new Creative Director, Alexandre Amancio, speaking to the Guardian, "the narrative is very rich and complex, so to avoid collapsing under the weight of our own mythology we needed to wrap up a few mysteries and set things up for what is to come. That's what this game is about: we're giving players some answers from Assassin's 2 and Brotherhood, we're completing the destiny of Altair, and we're tying it in to what's coming in 2012. And obviously, our over-arching storyline has to do with the end of the world in 2012 – we need to set up everything for the conclusion of that narrative. In this game, you'll get to understand why Ezio is so important and how his destiny his aligned to Altair's and to Desmond's."
From the interview it's also looking apparent that we'll see an Assassin's Creed 3 in 2012. Which is another enticing thought.
I'm actually super keen for Revelations. Brotherhood was, in a lot of ways, the best game in the series, so I have absolute faith in Ubisoft and the (presumably) 30,000 staff they have plugging away at Revelations.
Assassin's Creed: Revelations interview [The Guardian]