You Want Answers? Assassin's Creed: Revelations Will Have Answers (And Some More Questions)

I love Assassin's Creed. In fact I would go as far to say it's my favourite new franchise of this generation. The increasingly convoluted story that makes Lost seem as straight forward as an episode of Murder She Wrote? Yeah, not such a big fan of that. Thankfully, it looks as though Revelations will have some answers... revelations, you might say. Then, of course, some more questions.

"Well, Assassin's Creed has been going since 2007," said new Creative Director, Alexandre Amancio, speaking to the Guardian, "the narrative is very rich and complex, so to avoid collapsing under the weight of our own mythology we needed to wrap up a few mysteries and set things up for what is to come. That's what this game is about: we're giving players some answers from Assassin's 2 and Brotherhood, we're completing the destiny of Altair, and we're tying it in to what's coming in 2012. And obviously, our over-arching storyline has to do with the end of the world in 2012 – we need to set up everything for the conclusion of that narrative. In this game, you'll get to understand why Ezio is so important and how his destiny his aligned to Altair's and to Desmond's."

From the interview it's also looking apparent that we'll see an Assassin's Creed 3 in 2012. Which is another enticing thought.

I'm actually super keen for Revelations. Brotherhood was, in a lot of ways, the best game in the series, so I have absolute faith in Ubisoft and the (presumably) 30,000 staff they have plugging away at Revelations.

Can't wait.

Assassin's Creed: Revelations interview [The Guardian]


    I really love the franchise, except it's too easy! The developers need to eat a packet of concrete and harden it the fudge up

    I don't really care for answers, just more excuses for the ol' wrist-blade to random guard's neck trick.

    I play Assassin's Creed for the gameplay, the plot is just silly.

      so you're not a fan of conspiracy theories, I presume?

        Only conspiracy theories with copious neck-stabbing.

    God dammit, now I'm going to have to listen that godly song Iron by Woodkid, again.

    Thanks Mark.

      Whoever it is in Ubisoft's marketing department that decides on the music used in the Assassin's Creed trailers should put out a mix tape or something. They have incredible taste.

    I'm thinking they should have a hardcore/legendary mode that caters to diehard AC fans, a normal mode as well as a casual mode.

    I'm going to miss the beauty of Italy depicted in AC2 and ACB.

    Looking very much forward to this. I worried that Brotherhood was a useless spinoff, but was proven well wrong. Not at all worried about the quality of this game.

      The great thing about Brotherhood was that while they could have just been in for an easy buck with the added multiplayer, they didn't take that route.

      They made so many tiny tweaks to the gameplay alone, like being able to mark seen collectables with Eagle Vision so that if you spotted one mid-quest, you could come back later, that it felt like a smoother experience.

      The addition of the assassin recruits was awesome too, if often unnecessary.

      All in all, I'm pumped about Revelations. I don't find the story hard to follow - it may be convoluted but it isn't poorly written. Whenever I see people mention that the story is confusing, I wonder whether they read many books or whether their experience is limited to FPS's set in the modern world because that would go a long way to explaining their confusion.

    Assassin'e Creed is a great series. My only problem is they are exhausting the franchise by releasing it yearly. Sure each year has some form of innovation and is better than the previous (unlike CoD) but I still get a feeling of cliche. Maybe they should have at least a 1 & 1/2 to 2 year gap between each release.

      I expect there are only two to come: Revelations and AC3. After that, I think they will (probably) stop/slow down.

      But until they meet their Mayan Calendar deadline, I say bring them on, as thick and fast as possible :)

    Before brotherhood I was concerned about the yearly release in the franchise but the story/plot being so complex, I don't think I could wait more than a year to find out what happens next. Fortunately they're improving the gameplay with each game as well

    I need to finish AssBro, don't I? That's gonna eat into my F:NV time.

    I actually loved Brotherhood for the multiplayer. It was the most engaging experience I've had so far that even managed to pull me away from SSFIV for a bit.

    I am obviously in the minority here, but I am sick to death of Ezio. I was hoping the series would really push forward through time, but they're now releasing the fourth (excluding the portable/web games) game in the series, and the third about Ezio.

    Heck the difference in the game, despite ~300 years, are very little. Still nimble Assassin fights dudes with swords.

    I just honestly thought by the fourth game we'd have seen something different from the series.

    Some of the best fun I've had playing any game was solving the Subject 16 puzzles. The way they've tried to integrate so much of the story into history is so cool. Fingers crossed for a game set in Russia like that comic!

    (preppy Tom Cruise voice) I want the truth!

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