You’ll Battle Bosses Bigger Than A Planet In Asura’s Wrath

You’ll Battle Bosses Bigger Than A Planet In Asura’s Wrath
Asura’s Wrath, a new game (joining Dragon’s Dogma) due for a 2012 release, got a showing at the World of Capcom panel yesterday at Comic-Con. Here is a two minute video full of gameplay, showing off the game’s beat-em-up adventure cred.

In story and in action, it does seem a little God of War-y but Kazuhiro Tsuchiya, the game’s producer, said it combines Asian mythology with science-fiction themes. In the game, Asura, your six-armed main character, is a demigod betrayed by other gods, sending him into a 12,000 year hibernation (of sorts). He awakes, bent on revenge against them.

In a video shown to the panel, Asura confronts his primary antagonist, who tears his limbs off (revealing a mechanical looking endoskeleton at the joints). “Who do you think you are?” Asura demands. “God,” is the reply.

A slide then showed an enormous diety of some type, looming over Earth, as an example of the kinds of foes Asura will confront and overcome. I’m guessing it’ll take one hell of a Quicktime event to bring him down.


    • +1

      Have to agree here. It’s just way too low. It’ll be troublesome if at some point they’ll (most likely) populate the screen with lots of enemies, who’ll start attacking you from off-screen

  • As long as this game has scale and flow…

    fighting a monk in a temple > middle > fighting a huge ass planet god

    it will be epic… but i think i have heard otherwise?

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