In story and in action, it does seem a little God of War-y but Kazuhiro Tsuchiya, the game’s producer, said it combines Asian mythology with science-fiction themes. In the game, Asura, your six-armed main character, is a demigod betrayed by other gods, sending him into a 12,000 year hibernation (of sorts). He awakes, bent on revenge against them.
In a video shown to the panel, Asura confronts his primary antagonist, who tears his limbs off (revealing a mechanical looking endoskeleton at the joints). “Who do you think you are?” Asura demands. “God,” is the reply.
A slide then showed an enormous diety of some type, looming over Earth, as an example of the kinds of foes Asura will confront and overcome. I’m guessing it’ll take one hell of a Quicktime event to bring him down.
Calling it! The game will have problems with poor camera angles.
+1
Have to agree here. It’s just way too low. It’ll be troublesome if at some point they’ll (most likely) populate the screen with lots of enemies, who’ll start attacking you from off-screen
This game will be epic.
As long as this game has scale and flow…
fighting a monk in a temple > middle > fighting a huge ass planet god
it will be epic… but i think i have heard otherwise?