Believe It Or Not, Bodycount Is All About Guns

Since it’s a first-person shooter, and guns are pretty much your only means of communication in such a game, it’s not surprising that Bodycount is all about guns — but it seems as though Codemasters’ Guildford Studio has taken gun worship to the next level.

I really like the look of this. I often feel like some shooters focus more on the gimmicks around the core gunplay, instead of crafting their own unique identity through the mechanics themselves. It’s good to see a shooter taking guns seriously, and really attempting to create a point of difference.

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