In case you need a little visual reference to go with Totilo’s extensive hands-on with Valve’s latest shooter, here’s a debut trailer for the upcoming Counter Strike: Global Offensive.
It’s The New Counter-Strike’s Debut Trailer
Comments
42 responses to “It’s The New Counter-Strike’s Debut Trailer”
Looks better than mw3 IMO.
Looks good! I still remember playing 1.6 in school and at LAN’s, and I still play source occasionally. Really looking forward to it.
Only thing i’m not sure about is cross-platform gaming. It’s either going to be REALLY imbalanced in favor of PC players, valve will apply a handicap to PC players or a buff to PS3 players (such as auto-aim). All of these are things I don’t really want to see.
Graphics look worse than CS:S to me and no I am not trolling. They genuinely look bad. Did you not see that rain?
This trailer doesn’t really do the game any favours. Either Valve didn’t authorise this particular piece of media to be released or their standards have slipped. I’m talking bathroom-tiles-crack-your-skull-open slipped.
Woo, new scoutzknives revamp!
It looks terrible. I honestly think this is Valve’s joke of an idea to see how fickle the massess are to buy a re-worked cs 1.6 just because it’s on consoles and “new”
The visuals of CS: GO are horrible, I honestly think it looks intentionally bad by Valve to make a point.
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More retardation?
Ok, here’s the deal. Valve upgrade and add to the source engine rather than develop a brand new engine from scratch. Know why? It keeps costs down and then the game can be released for $20 instead of $80.
You catching on now or should we paint you some pretty pictures to explain it?
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Dude, I made no reference to the source engine. I made reference to the absoloutely terrible textures used, it looks worse than CS: Source.
Have you seen the video with some of the grenades? They don’t even look normal. The guns looks wrong structurely. The new map textures are ok, but there was nothing wrong with the original css textures.
My point was, is valve deliberately making it look shithouse to see how fickle we all really are when it comes to a big/well known titles?
The only retardation was your irrelevant response.
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Oh so a game engine has absolutely nothing to do with textures and graphics? That’s news to me.
And if you think those textures are worse than CSS then it’s either been a loooong time since you last played it or you need your eyesight checked.
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Viewmodels are not final, game is not final. Otherwise no one cares about your opinions on the gameplay.
Please cease retard train.
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I think its just the environments on many of the maps. They looked rushed, too many blocky shapes which dampened the immersion factor. Hopefully they’ll keep getting worked on post this clip and end up more natural in appearance.
Kotaku’s user base of people who are never happy with anything is getting worse, In every discussion there’s a legion of crybabies complaining about rediculous, miniscule aspects of a game.
The game looks much better than css period
It kinda has a l4d2, portal 2 feel which is nice, good performance and comfortable graphics.
As far as people complaining about textures, ever consider the compression of the video? Perhaps the demonstration was taken from console gameplay or maybe even the machine they were using may not have had 16x Anistropic filtering on.
I am very sure the game will look great maxed out on my rig
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