Playdead's Next Game Is 3.5 Years Away

For those itching for the next game from Limbo developer, Playdead, there might be a bit of a wait involved. A three and a half year wait, to be exact.

The Danish co-founder of Playdead, Dino Patti, told Edge magazine that there was a very simple reason behind the wait: "A good game takes time."

While Patti was not ready to say what kind of game the studio was working on, his business partner Arnt Jensen did reveal that the team would be using the Unity Engine instead of in-house tech to build the game.

"It's like having a double product, doing both engine and game," Jensen said.

"Our next project is a little more ambitious than Limbo so there are a lot of things we don't want to make from the beginning."

Limbo was a critical success that attracted a lot of attention for its unique art style and lack of hand-holding, and if the team was able to take such a bold approach with their first big game, we can't wait to see what they come up with next -- even if it's three and a half years away.

Limbo dev's next is 3.5 years away [Eurogamer]


    Oh good, it'll give me time to finish Limbo. I got stuck and was too stubborn to use a guide. "How hard could it be? You only use one button!" :P

      Yes, you now have 3.5 years to finish Limbo. lol. (In fairness, I took a very long time solving the puzzles, too.)

        i literally played straight through limbo in three hours. i died maybe ten times. i guess i am a freak!

          Tim, you are super-human. Also, show me some Ziggurat! I want the AU exclusive plz.

            hahoh man! give me about three weeks on that. after which i will be able to send you a single Wonderful Screenshot which you will have to trust is of Actual In-Game Graphics.


      I've had Limbo a week, am also stuck and refuse to look at a guide for the same reason. Have now swapped for playing Deu......Woops nearly said it :P

        I must admit there was more than a little maniacal glee when I saw my husband getting stuck in places I breezed through.

    Limbo got me good. I sat down to play and didn't move away until I had finished it.

    The puzzles were always possible and never too frustrating.

    I finished it in a reasonable short period of time days/weeks but I caved in and looked at a guide. I never looked at any solutions to a puzzle or anything and enjoyed them too much to cheat. But there was a simple jump i could not make. I mean i spent 30 mins just running off a cliff and dying. I decided to look it up, just this very specific part, and it turned out...


    there was a white arrow that was in mid air and when you press jump near them, you get a boost or a jump of sorts??

    ***END SPOILERS***

    It was not a puzzle, just a mechanic i'd not paid attention to. Because of the art style i just assumed it was background and was jumping right past it.... Once through that I finished the game. Its toward the end...

    I still got the satisfaction of doing all puzzles myself, but i did hate having to look it up all the same.

    I assume they must have made an absolute buttload of money of Limbo if they can actually afford to release nothing for the next 3.5 years.

      I'm sure their recent PSN release helped to fill the coffers somewhat. Good luck to 'em, I say. It's nice to see a new game developer, flush with success, moving on and presumably developing new and interesting things.

      That game brought in about $4.5m in its first month on Sale I think so yeah they did alright. I'm tossing up which is better Limbo or Braid? Not sure which (I should get at least one artsy platformer) to get.

        They're both great games, but I'd suggest Limbo - it'll keep you for far longer. In Braid there were only really 2 or 3 puzzles that took a long time to work out, whereas Limbo is...90% these challenges. Also, I felt that Limbo had a greater diversity of puzzles, a more engaging environment, and a much more fantastic art style.

        That said, I'd hope that ultimately you do get both. I just think Limbo first.

        I loved both. Get them both - they're great games and not that pricey.

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