Sega’s Rise of Nightmares is the gamer that finally realises the joy of air-chainsawing the undead into tiny little pieces, even if it still has a way to go towards capturing the joy of simple movement and navigation.
Frankly I feel Sega is trying too hard. All we really need is a guy standing still in a dark room while hordes of bizarre creatures charging us and tons of dismemberment-friendly devices within arm’s reach. Don’t sweat the moving about. All I crave are clockwork zombies, undead maids, and a scythe to disembowel them by.