Don’t Blame Team Ninja For Metroid: Other M’s Story

Don’t Blame Team Ninja For Metroid: Other M’s Story

The latest Metroid game, Other M, took some… liberties with the universe’s story, and what it did to hero Samus in particular didn’t go down too well. Many people blame the game’s developers, Team Ninja for this, but that’s not very fair.

You need to blame someone from Nintendo instead. Something Team Ninja is only too happy to do.

In an interview with G4TV, Team Ninja’s Yosuke Hayashi makes it very clear the game’s story was Nintendo’s job, not his own studio’s.

“The story for Other M was definitely the product of Mr Sakamoto at Nintendo”, he said. “We definitely worked with them on the project, but that was all him.”

Way to keep it subtle, Hayashi! For reference, and as die-hard fans of the series will already know, that’s Yoshio Sakamoto, the co-creator of Metroid itself and director of games like Super Metroid. So as far out as the story seemed, it’s coming from the guy who has had a hand in every Metroid game ever made, so… make of that what you will.

Team Ninja’s Yosuke Hayashi Talks Ninja Gaiden 3 [G4TV]


  • Makes sense to me. When it comes to clever, subtle stories with minimal dialogue (i.e. Super Metroid) he can do it just fine. However his actual writing skills in the context of a more traditional story just aren’t that good.

  • I don’t hate them for the overall story. I hate the fact that they ruined the character with such enthusiasm that even George Lucas would be proud of.

  • I think this is pretty likely – Nintendo of America’s internal translation house, Treehouse, are one of the best in the industry. The script for Other M was incredibly clumsy, so much so that it’s hard to believe they were involved at all. Team Ninja wouldn’t have been able to demand Treehouse keep their script literal; only someone at Nintendo who was quite senior could do so. Sakamoto is one of the few who fit.

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