Show And Tell: Team Pok Pok

Welcome to Show And Tell, the regular feature where we speak with indie developers about what they’re working on and what we can expect to see from them soon. Being International Talk Like A Pirate Day, we thought it would be appropriate to put Team Pok Pok in the hot seat to talk about their new pirate-themed mobile game, Captain Skyro.

Can you introduce yourself and tell me a little bit about your studio?

Team Pok Pok is a two man indie game development team made up of Brian Neong San and Dan Adijans. Brian is the designer and animator of the duo and Dan is the developer of the two. We’ve worked together for a few years now to create some award winning Flash games, such as Captain Skyro: Cloud Climber and Haku: Spirit Storm.

Based out of Sydney, we make original Flash games in our spare time and are now looking to have a crack at the mobile market. You can find more about what we do here.

What game are you working on at the moment?

We’re currently working on a mobile version of Captain Skyro. This time round we’ve packed in all the features we wish we could have included in the first Skyro. We now have new graphics, greater movement and variation in the level design, enemies, treasure and level challenges to make this game a much more rounded production in the hope to provide a more fulfilling and exciting game play experience.

Where and when can we play?
We plan to release to the Android market in late 2011, followed by iPhone and other platforms. The original online flash game can still be played here.

What’s next for your studio – any big plans?
Right now all our energy is focused on the mobile release of Captain Skyro and from there the sky is the limit! Arrr!

The big plan is to keep on creating unique, fun games. We are always on the look out for innovative game ideas and try to push and experiment at every opportunities whilst keeping the process fun every time.

Any words of advice for those who want to get into the games industry?
It’s been said many times before: just start creating. It doesn’t matter what tools you use, the best way to get into the industry is to show you’re passionate about what you do and that you have something tangible to prove it.

If you’re an indie developer, or a student working on a cool project, get in contact with us here if you want to be featured in an upcoming Show and Tell!

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