Warco Looks Like The Unlikely Marriage Of Battlefield And Pokemon Snap

Warco is the most captivating first-person shooter concept of the year. That's because Warco arms its players with nothing more than a flak jacket and a video camera, capturing the violence of Middle Eastern and African conflicts as a combat reporter.

This unexpected blend of first-person shooter and journalism puts its players in the role of war correspondent Jess DeMarco, who, instead of firing an AK-47 or M4 of her own, is "framing shots, panning and zooming, grabbing powerful images of combatants and civilians caught up in war".

"Record dramatic images of war, save them in-game, then edit the results into a compelling frontline TV news story," reads the off-beat war game's official description. "Beam the results to global audiences on the web. No two WARCO stories will ever be alike." The game's first proof of concept trailer highlights some of the embedded objectives and the dangers of Warco, a look at what makes this FPS different from the rest.

Responsible is Brisbane-based studio Defiant Development who are working alongside filmmaker Robert Connolly and journalist Tony Maniaty on the title, currently running on the Unreal Dev Kit.

Warco [Defiant Development via GameSetWatch]


    I can't be the only person who misread it at first as WACO and started to get pissed. Sounds cool, hope it pans out well.

      Now there's an idea . . .

    I don't know about anyone else, but I love the name of the Development studio.

    Defiant Development, defiantly developing despite determined downsizing in development demographics.

    (I couldn't fit in any more alliteration).

    I've covered wars, you know.

    At long last, someone has the interest in taking on an idea like this. I just hope that they give it the time and care (with the right story) that a game like this needs.

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