4 Ways That Battlefield 3's Beta Changed The Game

47 billion shots fired, 2.2 billion regenerated health, 19 million lost dog tags, 1.5 billion kills. But Battlefield 3's raging beta wasn't just about those numbers, and a little sly marketing to boot, game developers DICE actually used the experience to tweak the way the game works online.

Posted on the official blog for the game today, the team says they made hundreds of changes and additions based on the experiences everyone had during the game's beta. Here's the four they decided to highlight:

Improved Squad Functionality There will be improved squad functionality in the retail game (including but not limited to): the ability to create squads prior to launching into a game, sticking with your squad when joining a game and continuing together through future games (if team balance on the server allows it), inviting friends to a squad, and changing squads once in game.

More Accessible Settings Menu The ability to modify your settings via the deploy screen has been added into the retail game.

Improved Kill Cam In the Open Beta, the Kill Cam would sometimes behave erratically. This has been fixed for the launch of the retail game.

Netcode Optimisation The netcode is one of the many things that we tested as part of the Open Beta and it was not necessarily reflective of the final retail game. The DICE team appreciates, and has heard, the feedback you've provided and is further optimising online play.


Comments

    Nice to hear all of that. 25th here I come!

    Yay, netcode! I can only dream that at some point in the future of online gaming that when I see the other dude get shot and blood come out he's actually getting shot.

    Oh I'm sure they heard the complaints about the netcode... there certainly were enough people making them.

    The beta is actually what convinced me not to buy the game. It was hard, difficult to understand and ugly looking.

      it being hard is subjective once you learn the maps you get to know where you should be positioned and stuff and the beta isn't supposed to represent the final game Its to iron out bugs...

      That's fair enough the beta was for you to test the game for them. Not for you to see if you liked it. It was not made for people who need to have their hand held. It was full of bugs, which people on a larger scale would help fix. As for being ugly O_o I would like to know a game or two that you would say were better looking.

      Riiight. Because the beta was a true representation of the final product.

        +1.

        Well said.

      I have pre-ordered the limited ed but I still agree with you in some points. The beta was awful; and as someone said below "Improved Squad Functionality" and "More Accessible Settings Menu" are quite well implemented in BFBC2. What stopped them from using them in the beta.
      I'm sure the beta is not just for polishing out problems, quite a few ppl use it as some kind of demo as well.

        you can be sure all you like but a beta is for squashing bugs, if it was a play-test it would have been called a demo.

      Difficult to understand? How dumb are you?

      I am sorry but that attitude is exactly what is wrong with modern gaming communities.

    During the beta there was this weird, flickering red blinking covering the screen. What was that about?

      I'm thinking it was video card drivers, same as it was at the start of Bad Company 2. Unless you're talking about consoles, in which case all platforms have it...

      you mean when people were pointing the tactical laser pointers in your eyes? or do you mean some kind of screen tearing due to you running the game on to high a setting for your system?

      It could have been people equipping the laser pointers on their guns and shining it in your direction...

    Improved Squad Functionality

    More Accessible Settings Menu

    ^^^^^ They are only adding these now? This was in BFBC2. lol

      you were playing an incomplete game with beta drivers

        oops that was for neo-kaiser

    truth man - what games do you prefer? how was it difficult to understand?

    btw kotaku, this information has been in gen pub for about a week or more, slow news day?

    the squad system was terrible i would never end up in the same squad as my friends. bad company 2 it worked well and you ended in the same squad 99% of the time. Nothing is more annoying than trying to play with friends (which is most of the fun of playing battlefield games or any online games)and getting split into different squads on the same team (o_0) or into the other team.

    I think I'm getting a little sicker every time I read a BF3 article..

    I could be off work for weeks at this rate!

    woot, just got made redundant so I gots me some time to use on this bad boy when its out!

    I was going to buy until the terrible Beta happened. Now i might wait a few months because they will be fixing/patching the game for a while yet after release

      lol... I suggest steering clear of Betas until you understand what they're for.

      Bring on next week i say!!

    dam i thought they were going to make some actual changes such as adding steam support...lol

    so sick of people saying the "BETA" was terrible YOUR FU**ING EXPERIENCE with the "BETA" was terrible, it played flawlessly for me minus the few things that i KNEW would be fixed in the final game, i got more play time off the "BETA" than most games i have bought recently. /RANTOVER

      I'm sorry I can't hear you unless your entire post is in capitals.

    Stop with the teasing! 25th cannot come soon enough!

    ugh friggin Kill Cam. Oh well there will be servers that dont have it that dont run Hard Core.

    Breaking News - beta was used to improve game

    Glad to see the beta results get put to (some, limited) good use. Mind you, I really didn't enjoy the beta at all, not helped in the least by Metro being a dreadfully uninspired map.

    Looks like all of you who toughed it out will reap the rewards!

    TBH those 4 mentioned changes were something any idiot could've pointed out and DICE would've changed them regardless.

    @CJ

    I agree with "ugh" and "friggin". There's no Kill Cam in RL, BF2 worked fine without it.

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