Taking a page from Ubisoft's apparently successful adventures with always-on DRM, GSC Game World plans to implement a similar feature in the follow-up to its spooky 2007 shooter S.T.A.L.K.E.R.: Shadow of Chernobyl.
In a recent open Q&A, Studio Director Sergey Grigorovich mentions the move, stating that "Software piracy is an issue for us, we try to fight it, but within reason." The full quote is below:
Protection from piracy? Part of the content will be located on the server and downloaded as the game progresses. Permanent internet access is required. Text information, code and quests will be loaded through that connection.
The answer came off the back of a direct question from site Gameru.net regarding the game's "security system".