Kojima: Stealth Fans May Find Metal Gear Rising ‘Hard To Get Into’

Kojima: Stealth Fans May Find Metal Gear Rising ‘Hard To Get Into’

I’m a fan of Metal Gear Solid. A big fan. I’m also a fan of stealth as a genre but, in an interview with Official PlayStation Magazine, Kojima is claiming that Metal Gear Rising is not the kind of Metal Gear game fans are used to, and it’s a departure that some may struggle with.

“If somebody thinks ‘I love Snake’ and just really wants traditional stealth gameplay and that experience,” said Kojima, “then it may be hard to get into Rising, but for people who are more open and willing to try new things, it shouldn’t be a problem.”

“Raiden in MGS 4 was received very well, and I wanted to keep going with that direction in Rising. The people who liked him in 4 will like him in this, but it’s a personal preference.”

I was actually quite excited by the E3 demo that showed Raiden chopping up watermelons. Crazy as it may seem, it felt like the kind of tactile, responsive mechanic that I usually find rewarding. I love Metal Gear Solid for its delicate management of tension and stealth, but I also have faith that Kojima Productions is more than just a one-trick pony.

I’m a fan of Metal Gear Solid, and I’m a fan of stealth games, but I’m confident Metal Gear Rising is something I can “get into”.

Kojima: Rising players must put love of Snake, stealth to one side [CVG]


  • Stealth Fans May Find Metal Gear Rising ‘Hard To Get Into’ Thats code for its going to be shit for mgs fans

  • If the rumours of the game moving to Platinum Games, with Hideki Kamiya as Director, then the game is going to be glorious!

  • MGS Rising hasn’t really interested me at any point. I’ll check it out for sure, but I’m not exactly excited for it. Not saying it’ll be a crummy game or anything, it just doesn’t sem to be anything close to why I like MGS in the first place.

    Also, has anyone played Afro Samurai? I’m seeing some similarities.

  • I’m thinking Kinect/Move support for this game could make the directional slicing interesting… or very very bad. (Maybe both)

    Or it might just be a controller-only affair.

    Either way, my excitement level is middling, but will continue to follow.

    • Watching the demos they played, I think 2 E3s ago, I was a bit worried it was going to be too gimmicky, just showing off Kinect.

      Aslong as the story is to a MGS standard it should be great, but as of yet they havent given any details on story…

  • I think most Metal Gear fans can take a little ‘this one is different’ with their Metal Gear games… Each game in the series plays differently than the rest so far. They’re all basically ‘Stealth’ games, sure, but sneaking in Metal Gear Solid is not the same as managing Camoflage in Metal Gear Solid 3 is not the same as harvesting recruits in Peacewalker… etc. So fans should be used to being flexible.

    I can’t imagine this one would be so VASTLY different that people couldn’t get into it. I’m not expecting it to play like Ninja Gaiden 😛

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