Kotaku’s Indie/Downloadable Game Of The Year — The Results Are In!

Two weeks ago we asked for nominations, A week ago we asked you to vote. Now, we’re revealing the winners. [Begins drum roll…]

Readers Choice

And the winner is… Bastion!

Bastion was a clear winner in this category, garnering 15% of the votes. While I wasn’t the biggest fan of the game’s core mechanics, I agree with most folks that the integration of the dynamic voice over was sheer genius. Great pick by everyone, and thanks to everyone who voted.

Winner: Bastion
Runner Up: Terraria

Editor’s Choice

Being perfectly honest, I felt as though this year didn’t have any brilliant stand out titles like 2010. In 2010 we had Super Meat Boy and Limbo — incredible titles. This year Bastion was arguably the biggest hitter on console, but there were a couple of games on PC that I enjoyed — Frozen Synapse and Renegade Ops being the standouts.

I also put a fair amount of time into Outland, but felt as though the design wasn’t quite as Metroid-y as I would have liked. The mechanics were fun, but it didn’t hold together in the way I wanted it to.

For that reason I’m going to go with From Dust. I understand it’s a game that divided many, but I liked the concept, and enjoyed the way it was put together. So, in a year where nothing really leapt out and grabbed me like it did in 2010, From Dust is my favourite Indie/Downloadable game of the year.

Winner: From Dust
Runner Up: Frozen Synapse

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