Already available on the PlayStation 3 (though masquerading under the name 2.01), the 1.2 patch for The Elder Scrolls V: Skyrim is due out for the PC and Xbox 360 on Wednesday, and the plague of marital corpses finally comes to an end.
Containing perhaps the most entertaining bug fix listing I've seen since they started fixing bugs, the Skyrim 1.2 update handles a handful of annoying (and entertaining) little bugs, while taking care of some performance and functionality fixes at the same time.
That's right, no more dead wedding guests, no more soulless dragons, and PC players reluctant to hook a game pad to their machine finally have the ability to hit escape to exit menus.
Let's look at the full list of fixes and updates.
UPDATE 1.2 NOTES (all platforms unless specified)
Improved occasional performance issues resulting from long term play (PlayStation 3) Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360) Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC) Fixed issue where projectiles did not properly fade away Fixed occasional issue where a guest would arrive to the player's wedding dead Dragon corpses now clean up properly Fixed rare issue where dragons would not attack Fixed rare NPC sleeping animation bug Fixed rare issue with dead corpses being cleared up prematurely Skeleton Key will now work properly if player has no lockpicks in their inventory Fixed rare issue with renaming enchanted weapons and armor Fixed rare issue with dragons not properly giving souls after death ESC button can now be used to exit menus (PC) Fixed occasional mouse sensitivity issues (PC) General functionality fixes related to remapping buttons and controls (PC)
Skyrim 1.2 Update [Bethesda Blog]