The Bard's Tale Is Coming To iOS

Every time I tell people how much I loved Deathspank, they say the same thing: "You should play The Bard's Tale!" And I tell them, "I know! I remember when it came out, but I didn't really get a chance to play it."

Great story, right? Anyway, my point is that finally, I will have a new response for those people. I can tell them: "I know! I'm playing it on my iPad right now, and it is hilarious!"

InXile Entertainment has announced a new port of the game for iOS devices. Their press materials claim that it will be the biggest iOS game ever made, clocking in at 1.7GB. That is a pretty hefty iPad game.

All the loot, action, reactive NPCs, and Cary Elwes voice-acting will translate over to the mobile devices, along with a "custom-redesigned user-interface for touch control". And there lies the only possible rub, given that The Bard's Tale is a Fable-esque action RPG and will require it controls to be fairly precise. Or at least, not totally suck. It will also feature "optional in-app purchases" that will allow you to pump up your character and save time. Hmm.

The game will be available next week, and I'm going to have a chance to try it out soon, so I'll report back on how it is. Fair warning — any game that advertises having "more song & dance numbers than any other game, including a zombie dance-off" is starting on pretty good footing with me.


Comments

    I really enjoyed Bard's Tale when it first came out. The gameplay is pretty bog-standard Diablo "click on enemy, watch fight", and the comedy can be hit-and-miss, but it hits often enough for you to have a good time.

    The iOS version is going to lack one of the better jokes, though.

    Printed on the top of the CD is "For a really hideous image, flip disc over"

    never played this but i really want to... don't know how i missed it in the past but if this is priced well enough i'll certainly grab it!

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