How Rock Band Was Saved From Catastrophic Failure


Rock Band celebrated its fourth birthday last week and, to celebrate, Harmonix has released some videos that go into detail on the process of creating the game, and the struggles involved in actually shipping to retail. As a huge Rock Band fan with over 400 downloadable songs on my PS3 hard drive, I find this whole thing fascinating. Last week was the story of how Rock Band came to be, but this story is about how hardware issues almost doomed the franchise to catastrophic failure.

The above video is just the start — if you’re interested in looking a little more deeply into how the game’s instruments were developed, you should head to Harmonix’s website.

In a weird way, I almost lament the passing of the whole music/guitar/band genre. Some of the best times I’ve had this generation were with a group of friends on Rock Band. In fact, in the game’s honour, I may just bust out some multiplayer on the Jimi Hendrix DLC tonight.

And, for the record, I still have the original instruments that shipped with Rock Band 1. And they all still work (except for one of the whammy bars on my guitar, which is totally busted).


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