If you thought that Commander Shepard didn’t express enough of the emotional turmoil he/she was going through during the war, then you’re about to see a deeper, more multi-faceted character in Mass Effect 3, says the lead writer of the Mass Effect franchise, Mac Walters.
In an interview with Bioware Pulse, Walters talked about taking a lot of things “to the next step”. One such thing is the character of Commander Shepard, who will be presented as a deeper character so that players get a greater understanding of his experience as a hero during the war.
“Yeah, it’s a war. Yeah, it’s got giant robots we get to shoot in the face, but there is a human side to the story,” says Walters.
“You are role-playing and you’re role-playing as a human. Why shouldn’t that human have an emotional component throughout the game?”
Walter continued to say that if the game makes the player feel something and is also entertaining, then they will feel as though they have done their jobs.
You can view the video below.
What do you think? Did Shepard not show enough emotion in the first two games? Is this a character “upgrade” you think it necessary to the franchise? Let us know!
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