Piracy Is The Only Thing Keeping Many Old Video Games Alive


Pirating new video games is a crime. But there’s long been a rather grey area around the piracy of old games. And when I say old, I don’t mean 2008 old. I mean 1988 old.

Sure, the blockbusters turn up on services like Nintendo’s Virtual Console, and original entries in still-running franchises can be bundled and sold to a new audience, but they’re the 1%. What about the 99%? The Amiga games that scored a 6/10, the NES platformer that sold 1700 copies and nobody can even remember its name?

They’re important too, yet without the act of piracy, many of them wouldn’t exist anymore. This great piece over on Technologizer, called Why History Needs Software Piracy, examines the conundrum, arguing that “If…copy protection schemes had been foolproof, as intended, and copyright law had been obeyed, most of the programs published on those fading disks would now be gone forever. Many cultural touchstones of a generation would have become extinct due to greed over media control.”

Given the popularity of MAME and people playing old SNES and C64 games on emulators it’s probably preaching to the converted for you lot, but it’s an interesting read regardless.

Why History Needs Software Piracy [Technologizer]


The Cheapest NBN 1000 Plans

Looking to bump up your internet connection and save a few bucks? Here are the cheapest plans available.

At Kotaku, we independently select and write about stuff we love and think you'll like too. We have affiliate and advertising partnerships, which means we may collect a share of sales or other compensation from the links on this page. BTW – prices are accurate and items in stock at the time of posting.

Comments


48 responses to “Piracy Is The Only Thing Keeping Many Old Video Games Alive”

Leave a Reply

Your email address will not be published. Required fields are marked *