What's happened in the business of video games this past week ...
QUOTE | "PlayStation is the most powerful game brand in the world." -- Jack Buser, Director of PlayStation Home, gives his obviously biased opinion on Sony's gaming brand at a CES panel on the future of consoles.
QUOTE | "I think it's over, and Zynga won." -- Tim Chang, Managing Director of the Mayfield Fund, talking about the social games market at a CES panel on new gaming technologies.
QUOTE | "Nintendo has yet another well thought out and quirky interface." -- Asif Khan & Adam Kraus of Panoptic Management Consultants, on why the Wii U will be successful.
STAT | 88 per cent -- Consumers playing games weekly on their smartphones from a panel of experts at CES talking about mobile gaming.
QUOTE | "If Zelda could have patented the adventure game design, we likely wouldn't be where we are today." -- Attorney Mark Methenitis talking about why copying game designs is legal and should remain that way.
QUOTE | "Don't expect Diablo III any time real soon." -- Steve Peterson, RPG designer and west coast editor for IndustryGamers, discussing how the fundamental changes to the Diablo III game design can mean a long delay.
QUOTE | "We'll review your app if you buy some ads." -- Shannon Drake, account coordinator for Evolve PR, discussing what some shady sites have told him in order to get business.
QUOTE | "There's an interest in the real money gambling market." -- Zynga, acknowledging they are looking into creating a gambling site as soon as it's legal.
STAT | 44.9 per cent -- US smartphone market share held by iPhones, according to market research firm Kantar Worldpanel ComTech, compared to 44.8 per cent for Android smartphones.
QUOTE | "I don't think Nintendo, Sony or Microsoft will disappear from the gaming market; quite the opposite." -- Fredrik Wester, CEO of Paradox, responding to widespread commentary on his remarks about DRM.
STAT | 37.04 million -- Number of iPhones sold in the fourth quarter of 2011, according to Apple's latest earnings report, where they also revealed revenue of $US46.3 billion for those three months.
This Week in the Business courtesy of IndustryGamers.com