Dead Space’s Navigation System Is Now A Reality


If Dead Space is to be remembered for one thing, it should be its navigation system, where pressing a button triggers an illuminated “path” in the game world showing you your destination. I don’t know if it was the first game to do this, but it was certainly the first to do it so prominently/so well.

That system is now working, albeit in a very crude form, thanks to work done by MIT’s Media Lab, which using a phone and a projector has built an in-house guide to…everyone’s desk.

While the walking around bit isn’t as nice as video games have managed, the way it changes when you point it at a door is a great idea that developers should totally steal.

Guiding Light brings video game-style navigation to the real world [The Verge]


The Cheapest NBN 1000 Plans

Looking to bump up your internet connection and save a few bucks? Here are the cheapest plans available.

At Kotaku, we independently select and write about stuff we love and think you'll like too. We have affiliate and advertising partnerships, which means we may collect a share of sales or other compensation from the links on this page. BTW – prices are accurate and items in stock at the time of posting.

Comments


8 responses to “Dead Space’s Navigation System Is Now A Reality”

Leave a Reply

Your email address will not be published. Required fields are marked *