Earlier today Stephen Totilo put together a nice piece about Mass Effect 3, and why the game now allows you to play Shepard as a gay man. Now Bioware itself has released a developer blog which explores the ways in which the team has attempted to improve the way relationships are built and sustained in the game.
Some, quite rightly, worried about how relationships would be handled in Mass Effect 3, especially considering the disappointment many had with Dragon Age 2. It looks as though the team is attempting to make the whole thing more dynamic and natural..
Now, more than ever, the relationships in Mass Effect evolve naturally. Characters react to your choices and actions, including, of course, romantic ones. We give you the opportunity to make every interaction mean something in the long term. It’s not simply about completing a conversation to get on to the next one; it’s about how you interact during each conversation. And it’s about each choice you make to evolve that relationship.
According to the blog the Mac Walters, a lead writer at Bioware challenged his team to make every conversation feel “unforgettable”, and create memorable moments.
Conversations with characters in Mass Effect 3 are more than just opportunities to gain information; they’re designed to be unforgettable. I challenged each writer to make every moment memorable. The moments didn’t have to be long, and they didn’t require a lot of words, but they had to mean something—to the character, to Shepard, and hopefully to you.
Mass Effect 3 comes out next week, and I’m really looking forward to seeing how the whole thing pieces itself together. In Bioware I trust!
The Roadmap to Love and Happiness [Bioware Blog]
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