The Cutscenes In Tales Of The Abyss Sure Are Abysmal

I am quite enjoying Tales of the Abyss 3D, which publisher Namco Bandai released today for 3DS. It's an anime-styled Japanese role-playing game with action-ish combat and a world map packed with towns and dungeons. In other words, it's a Tales game.

I got the game yesterday, so I've only played around an hour or so, but I already have a minor complaint. While Abyss regularly features voice acting for all of its scenes, its optional cutscenes are silent. Sometimes too silent. It's uncomfortable. (Especially during scenes that cut out the background music entirely.)

As I explain in the above video, this is particularly disconcerting when you compare it to Tales of Vesperia (the last Tales game I played), which featured full voice acting in all of its cutscenes. They could at times be annoying, but at least they weren't silent.

I'll have more coverage on Tales of the Abyss in the coming days/weeks.


    You mean the skits, the skits have no voices. As far as I know the only English dubbed release of a Tales game to have voiced skits was Vesperia. Maybe Graces F will have them too. The Japanese version of Abyss and I think a few others like Symphonia all have voiced skits, but not the English versions. Why? Who knows, lazy voice recording, tightwad port? Johnny Young Bosch charges by the smexy word? Any number of reasons.

    So exactly like the English dub of the original PS2 game this is ported from then? Why is this a surprise?

    I actually have to totally agree with you.
    I got the game about, 2 weeks ago, the game is great, but the silent skits just seem really awkward.

    Generational differences in gamers are interesting sometimes. I can see how people would rather the skits voiced, indeed I'd agree it would be cool if they were, but in playing tales games that's all I ever thought, "It'd be cool if this were voiced, but meh" *continues playing*.

    The idea that it's awkward or uncomfortable or jarring never even entered my mind, when I read dialogue in a game/book, hell even a note in a movie I just automatically imagine the person saying it, I guess I've just never thought of voice acting as an integral part of a video game, and probably never will, at least not in the context of a jrpg (I think even I'd find the latest FPS being conveyed entirely through text a little odd).

      Having just watched the video, I can honestly say, I just don't see it, I'm not saying how others should feel.... but I found the commentary more annoying than the lack of game sound... I think I'll go start Tales of Symphonia again >_>

    I got the game as a Christmas Present last year, its been out in Europe and Australia since Nov 24th. Its a great game, I really enjoyed it, the main characters is a douche for most of it though. >_>

    Haha. I have a US 3DS so my copy just shipped yesterday. I could have done with the game in November but now I have 'Revelaitons' and nothing else matters.

    The thing with Abyss' skits is there are so many of them. They're are way more than any other Tales game I've ever played and the annoying thing is the music lowers when you activate the skit in preparation for the the skit...of silence. But it is a port and they weren't there in the PS2 game and we should be grateful the all powerful and mighty Namco let PAL players even have this game. Now start begging for Xillia, though I wouldn't hold my breath.

    I prefer the silent cutscenes, much easier to read and skip, especially over the FMV sections.

      Except you can't skip them - they're all fixed delay based on the expected duration of the voice clip that doesn't exist.


    Considering this is just a port from PS2, I expected they didn't make much difference in this game. And with the only other Tales of Symphonia (the second one) on the Wii, one could see the improvements they've made from Abyss to Symphonia. I'm the type of person who likes to see a game series improve. Loved this game.

    ̶T̶h̶e̶ ̶C̶u̶t̶s̶c̶e̶n̶e̶s̶ ̶I̶n̶ ̶T̶a̶l̶e̶s̶ ̶O̶f̶ ̶T̶h̶e̶ ̶A̶b̶y̶s̶s̶ ̶S̶u̶r̶e̶ ̶A̶r̶e̶ 3DS is Abysmal


    what was the last tales game to even come to australia? they screwed their fan base. tales of symphonia was fantastic and then they deserted us. brilliant story, doubt they could do it again.

    "I guess we American's always get screwed over". Ummm ... yeah, right. Try living in Australia.

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