The Cutscenes In Tales Of The Abyss Sure Are Abysmal


I am quite enjoying Tales of the Abyss 3D, which publisher Namco Bandai released today for 3DS. It’s an anime-styled Japanese role-playing game with action-ish combat and a world map packed with towns and dungeons. In other words, it’s a Tales game.

I got the game yesterday, so I’ve only played around an hour or so, but I already have a minor complaint. While Abyss regularly features voice acting for all of its scenes, its optional cutscenes are silent. Sometimes too silent. It’s uncomfortable. (Especially during scenes that cut out the background music entirely.)

As I explain in the above video, this is particularly disconcerting when you compare it to Tales of Vesperia (the last Tales game I played), which featured full voice acting in all of its cutscenes. They could at times be annoying, but at least they weren’t silent.

I’ll have more coverage on Tales of the Abyss in the coming days/weeks.


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